BallOfFire's Oblivion Modlist
by Paul Crawford
►If you are looking for the original version of my modlist, it can be found here.
►If you are looking for the second version of my modlist, it can be found here.
►I am doing a fresh install of Oblivion on a new computer, so I am revamping my entire modlist. This time I am replacing FCOM with Morroblivion, and I am eventually going to introduce T.I.E. and more Oblivion-oriented mods. I intend to test this modlist thoroughly and share the results.
►If you are seeking any information about Oblivion mods whatsoever, I suggest starting with the Oblivion Mods FAQ by dev_akm. Any information that it lacks it provides links to, so make sure you at least skim it!
►I highly recommend adding mods to your game a little at a time so that if any issues arise, you will know where they are coming from.
(These are mods that improve the game an incredible amount, so much so that it would drive me absolutely crazy to play without them)
►Oblivion Stutter Remover: Makes the game run much smoother. Be sure to edit the .ini file because otherwise it will set a maximum FPS.
►Oblivion RAM Booster: Allows Oblivion to use more RAM for better performance.
►Unofficial Oblivion Patch: Fixes thousands of glitches that the official patches don’t.
►Unofficial Official Mods Patch: Fixes glitches in the official mods that the official patches don’t.
►Unofficial Shivering Isles Patch: Fixes glitches in Shivering Isles that the official patches don’t.
►Wisdom Earle’s Oblivion Crash Prevention System: This OBSE mod prevents many crashes and fixes invalid data.
►DarNified UI: Makes the user interface far more efficient and aesthetically appealing.
►All Natural: Combines Natural Interiors, Natural Environments, Enhanced Weather, and Real Lights for tons of lighting and weather improvements.
►Alternate Start Arrive by Ship: Skips the starting tutorial and gives several roleplaying options in terms of starting equipment. I mostly use this for testing mods so I can test outside of the tutorial dungeon.
►Fast Exit: Makes Oblivion quit instantly without error popups. Playing with mods otherwise usually results in crashes when you try to quit.
►nGCD: Better leveling system that makes leveling and advancement occur automatically in the background so you don’t have to worry about multipliers and level up screens. Extremely compatible and optionally configurable.
►Fundament: Customizable leveling speed modifier and more.►Quest Award Leveler: Makes quest awards upgrade as you level, so you aren’t punished for completing a quest at a low level by getting a permanently weaker version of the award. Don’t confuse with Quest Award Leveling.
►Reneer's Guard Overhaul: Improves guard behavior to be more realistic, most notably making them no longer instantly appear when you commit a crime. NPCs can be arrested. Each city has its own crime gold. Tons more features. For me, it introduced a crash on exit error when used with my other mods, but that's not a huge deal compared to the improvements made by the mod.
►Running Revised: Improves the running system, reducing speed when running backwards. It also makes running actually reduce fatigue and allowing for balanced sprinting. The reduced backwards running speed is the only part I wholeheartedly recommend. Be careful not to specify that you have Frans running installed if you don’t have that .esp activated or it causes crashes.
►SM Plugin Refurbish: Makes official mod quests work more like normal quests instead of popping up when you install them or create a new character.
►Trade and Commerce: Let's you buy a shop where your items are sold. Makes getting rid of items much less annoying and has lots of features to make it fun instead.
►Deadly Reflex: Adds new combat moves that both the player and NPCs use, including shield bashing, punching (with the hilt of the weapon), dodging, flipping, mounted combat, elemental effects, even
►Morroblivion Complete : If you have both Morrowind and Oblivion installed, this mod allows you to play Morrowind on the Oblivion engine with improved combat, graphics, and tons of other features. I use it along with:
►Elys Universal Silent Voice: Makes unvoiced dialogue stay on the screen for a few seconds so you can read it. This is essential with Morroblivion because the written dialogue is mostly unvoiced.
►Main Menu Replacer: Makes the main menu play a video of Morrowind cinematics in the background.
►Morrowind Themed Loading Screens: Replaces the loading screens with ones appropriate for Morroblivion.
►T.I.E.: Overhauls the game to remove the silly level scaling, enhance the difficulty, improve the realism, beautify the NPCs, and add tons of new features. It uses only vanilla content so it has a small performance impact compared to other overhauls.
►Purse of Wonders: Adds a purse to your inventory, which when activated allows you to open one of three separate containers (junk box, purse, and alchemy stuff), gives an option to move all your alchemy items automatically, and retrieve alchemy ingredients by effect. It is essentially a cheat item, but I'd rather cheat in this one way than waste tons of time fast traveling back and forth to pick up and sell equipment.
►Streamline: Increases performance by clearing memory buffers intelligently and safely. Also allows you to specify your desired FPS and graphics, and it constantly makes adjustments to graphical settings to accommodate them. Also includes many more impressive features you should check out. Make sure you customize the .ini file and test any features you turn on thoroughly though, because it can easily do more harm than good if you are not careful!
►Less Annoying Magicka Experience (L.A.M.E.): Rebalances spells, adds tons of awesome new spells, and makes some other changes.
►BOSS: Orders your plugins so you don’t have to worry about load order anymore, and makes installing FCOM much easier.
►Oblivion Graphics Extender: Allows you to improve the graphics significantly, making Oblivion look like a modern game.
►Oblivion Script Extender: Makes new things possible in modding, so it is necessary for some of the greatest mods out there. No performance loss from using it.
► TES4Edit: An .esp viewer and conflict detector that can be used to clean dirty mods for a more stable installation.
►TES4LODGEN: Creates distant land graphics based on the mods you have installed. Handy if you have mods that add or change the landscape and you want to be able to see those changes from afar.►Wrye Bash: Essential for making mods compatible, making various tweaks, and keeping your game running smoothly. Use the bashed patch in place of no lights flicker and spell renamer mods.
(These are mods that significantly improve the game and are definitely worth installing at some point if you feel inclined to improve your game further, but aren’t absolutely essential to an excellent gaming experience and improve the game in more minor ways)
►Bomret’s SI Texture Pack: Replaces SI textures with hi-res ones.
►Elven Map Redux: Makes the map colored with differently colored icons.
►Fiery Oblivion Video Map Loop Replacement: Replaces the looping map video with a much prettier one.
►Oblivion Stereo Sound Overhaul: Changes many sounds in game for more realism and immersion.
►Visually Realistic Lava: Gives lava a better texture.
►Symphony of Violence: Combines the best combat sound mods to use the best sounds and add variation to them.
►Vality's Shivering Isles Map: Replaces the default Shivering Isles map with a pretty colored one.
►Menu Escape: Does more than the name suggests- this mod lets you press either the right mouse button or the space bar to simulate the button presses necessary to quit menus and dialogue, as well as accomplishing other common tasks with one button, like saving in a new slot and quitting when on the save game screen.
►Musical Immersion: Makes music not play constantly and makes combat music play when you realize you are in combat instead of when the enemy enters combat mode.
►Oblivion -Elys- Uncapper: Increases caps for attributes and skills from 100 to 200 and makes use of many of these higher values for the PC and NPCs.
►Real Time Lockpicking: Improves the lockpicking system.
►Thieves Arsenal Mission Zero: Adds new thieving tools and greatly improves AI relating to stealthy activity.
►Willful Resistance: Makes willpower actually give you magic resistance like the game says it does.
►StarX Vanilla Vampires Revised: Improves vampire appearances and difficulty, overhauls vampire dungeon difficulty, adds factions, and more.
►Enhanced Daedric Invasion: Makes the war against Oblivion feel like a real war by adding daedra, adding NPCs who fight them, makes daedra attack cities, adds quests, and more.
►Coloured Enemy Health Bars: Colors enemy health bars based on the proportion of their health remaining.
►Motion Blur: Adds a motion blur effect.
►Proximity Based Sneak Penalties: Makes it easier for enemies to detect you when you are closer to them.
►Maintained Spells: Makes buff spells last for as long as you have mana to maintain them or until you cancel them.
►Frostcrag Reborn: Overhauls the official mod (and replaces it, so back it up!!!), adds new quests, and new items.
►Mannimarco Resurrection: Let’s you choose to join Mannimarco or the Imperial Battlemages and do quests that flesh out the story involving the necromancers.
(These are mods that I do not feel comfortable recommending because I decided not to use them for whatever reason (incompatibilities, bugs, performance requirements, unexpected complications, redundancies, etc.), but that I want to keep track of due to showing potential of some sort. I cannot vouch for their compatibility with the rest of my list)
►Better Cities: Improves cities to make them unique, pretty, and more realistic. Requires compatibility patches to use with some mods. Has a large performance hit. I eventually decided I would rather use some cool OBGE shaders to improve the graphics, and using both was just too much for my computer.
►Unique Landscapes: Greatly improves upon the look of different exterior areas while maximizing compatibility. Modular but with compilation version as well. Requires compatibility patches to use with some mods.
►Race Balancing Project: Rebalances races and birthsigns to make each race and birthsign extremely different from each other. Adds new races, makes NPCs better looking, and makes various changes including rebalancing magic through changes to magicka and armor penalties.
►DarkUId DarN: Makes the User Interface far more efficient and aesthetically appealing. Also makes it dark so you aren’t blinded by menus, especially with HDR on.
►Dark Wood UI: Dark wood and gold themed texture replacer for DarkUI DarN.►Quiet Feet Max: Fixes performance issues caused by footsteps. Can use bashed patch instead.
►Optimized Distant Land MAX
►Beaming Sunglare: Makes the sun look unbelievably better.
►Message Remover Pack: Removes annoying messages. Use bashed patch instead.
►Toggleable Quantity Prompt - Updated: Lets you move either one item or an entire stack of items with one click. Disables the confirmation screen. Use bashed patch instead.
►Less NPC Conversations: Makes NPCs initiate conversations less often. Do through bashed patch instead.
►Enhanced Mercantile Progress: Makes your mercantile skill increase based on the value of items bought and sold instead of on the number of transactions.
►Operation Optimization: Greatly improves performance by optimizing meshes, with no quality loss.
►Less Messages: Removes annoying messages in the game.
►XQuest Award Leveller for SI: Same as above but for SI.
►Midas Magic Spells of Aurum and Midas Magic for OOO: Adds a ridiculous amount of new spells that are attained in new ways.
►FCOM (Francesco's + WarCry + OOO + MMM): Allows the best and largest four overhaul mods to work with each other any many other otherwise incompatible mods. It combines the best aspects of each, creating a balanced, integrated, and vastly improves gameworld.
►Francesco’s Leveled Creatures/Items: Rebalances the game to be more static and adds items and creatures.
►Martigen’s Monster Mod: Adds new creatures and NPCs, advanced AI, wounding effects, and more.
►Oblivion Warcry and Warcry Patch: Rebalances the game to make it more static and adds items and creatures.
►Oscuro’s Oblivion Overhaul: Drastically rebalances pretty much everything in the game to create a complete, consistent, balanced, static, and totally awesome gameworld. Adds so much stuff and changes things so much for the better that I’ll just leave it at that instead of attempting to summarize it all.
►Open Better Cities: Puts cities in the Tamriel worldspace without loading doors, and beautifies the cities.
►Oblivion Script Optimization: Optimizes in-game scripts to improve performance.
►Unofficial Shivering Isles Patch MOBS: Replaces the Unofficial Shivering Isles Patch and adds MOBS balance to the items.
►Ambient Dungeons: Uses various visual effects for different interiors.
►Animated Window Lighting System: Lights up building windows at different times of day.
►Ayleid Coin Addon: Makes platinum coins look better and solves CTD issues with them.
►Book Jackets: Gives book covers much better textures.
►Facial Textures by Enayla: Greatly improves facial textures.
►Loading Screens Themed AddOn for Dark UI: Adds new loading screens with new captions that fit them. Goes with the Dark UI theme.
►Loading Screens Themed Replacer for Dark UI: Replaces the old loading screens with new ones with new captions that fit them. Goes with the Dark UI theme.
►Loading Screens Themed Replacer SI for Dark UI: Replaces the old SI loading screens with new ones with new captions that fit them. Goes with the Dark UI theme.
►Loading Screens Themed Replacer - OOO Compatibility: Makes Loading Screens Themed compatible with OOO.
►Oblivion Soundscaper: Changes sounds depending on where you are, such as making caves echo.
►Oblivion Sound Sets: Adds a voice to your character.
►Personality Idles: Changes NPC and player reaction animations.
►Screen Effects: Allows various visual effects to be used by mods. Needed for Ambient Dungeons.
►Unofficial Francescos Mod Armor AddOn: Adds new armor to Franscescos.
► Unofficial Lv30 Francescos Leveled Item: Adds new weapons to Francescos.
►You Are Here: Allows mods to tell where you are. Needed for Ambient Dungeons.
►FineWeapons and RustyItems for OOO: Gives some weapons new textures and meshes.
► Loth's Blunt Weapons for NPCs: Adds new blunt weapons to NPCs and vendors.
►Adrenaline-Fueled Combat: Adds combat moves, locational damage, and more.
►Arena Alive 24Hr: Rebalances arena awards in such a way that they are more appropriate for OOO/FCOM and makes various other improvements to the Arena.
►DLC_MOBS: Adds MOBS balance to the official mods.
►Oblivion Polygon Overhaul: Reduces the polygons used in rocks to a reasonable amount for a performance boost without visual loss.
►Persuasion Overhaul: Role-playing persuasion system to replace the minigame.
►Bob’s Armory: Adds new weapons, shields, and helms to leveled lists. Works with other overhaul mods if you use FCOM.
FCOM Optional Plugins: Tweak various things, not all of which require FCOM. Especially useful are the plugins that apply MOBS balance to quest mods.
►TIE Integration Revised: Makes much of TIE compatible with FCOM, making the game more difficult and realistic.
►Deadly Reflex – Breathing Motion Head Bobbing and Bow Sway: I only recommend the bow sway part, which makes your crosshair sway depending on your marksman and agility.
►Duke Patricks Bob and Weave Dodge OBSE Edition: Lets you dodge enemy attacks by bobbing and weaving.
►Duke Patricks NPCs Now Bob Under Your Shots Siliver Edition: Makes NPCs bob under your attacks.
►Hotkey Casting updated: Lets you cast spells using hotkeys.
►Immersive Health Indication: Blurs your vision more the less health you have.
►Kythrius' Mod: Huge mod that adds new attacks and more.
►RuneSkulls: Adds skulls that can be added to items to enchant them. Use with the FCOM plugin that rebalances it.
►Weapon Magic: Allows you to cast spells to temporarily enchant your weapon.
►Luchaires HGEC Body Seam Reducer
►BloodandMud DirtDeluxeAnglais- included in Better Cities
►Let the People Drink: Adds fountains, an aqueduct, and a quest.
►Install Early Fighter’s Guild Contracts: Adds repeatable quests to the fighter’s guild.
►Install Early Kingdom of Almar: Adds and underground kingdom of elves.
►Install Early Origin of the Mages Guild: Adds quests to restore the mages guild to its former glory, other quests, NPCs, and lots of lore-compliant goodies.
►Install Early The Necromancer: Expands upon necromancer lore by adding new
necromancers, quests, items, and towers.
►Actors in Charge: Lets you assign animations to the PC or NPCs for them to perform immediately. Great for taking screenshots.
►At Home Alchemy: Lets you use alchemy equipment while it is sitting down so you can leave it at home and use it without having to pick all back up again.
►Char-gen With Numbers: Adds numbers to the CharGen screen; makes remaking characters easy.
►Chase Camera Mod: Makes the third-person camera less annoying.
►AF Leveling Mod: New intuitive and far more fun leveling system that takes place largely in the background so you don’t have to worry about the game mechanics.
►Fake HDR Lighting: Approximates the HDR lighting effect for people who can’t use HDR or want to also use Anti-aliasing. Causes a FPS loss, but is easily turned on and off in-game. My computer couldn't handle it, and I got sick of deactivating it every time I loaded a game, so I deactivated it.
►MD Saddle Bags: Adds functional saddle bags to horses, gives Lesser Powers that allow you to call your horse, and speeds their turning speeds. I don’t use simply because I don’t know if it is compatible with my other mods and the gain isn’t quite worth investigating it.
►Tears of the Fiend
►Choices and Consequences
►LowLowPoly Grass - LowPoly Grass - LowLowPoly Grass for SI - LowPoly Grass for SI - LowPoly Grass for UL: The Dark Forest: Reduces the ridiculous amount of polygons in grass.
►Tweaked Generic Faces: Resets all the FaceGen sliders to 0, making the default for each race look more attractive so it is easier to make a better-looking character.
►A's Tweak Collection: Random tweaks, I only recommend the one that makes unconscious NPCs remain unconscious for longer.
►Luminars Better Enchantment Effects
►Real Lava: Improves the texture and flow of the lava.
►Start With Real Injury - Alternative Damage System: Makes health represent combat stamina, and adds injuries that damage skills and attributes.
►No Refraction Gates: Removes refraction from Oblivion gates.
►RPG-BlackDragons LowPolyTrees: Improves performance by reducing the polygon count of trees.
►Oscar's Nicer Grass: Lowers grass length and density for better performance.
►Duke Patricks Momentum Damage Bonus Platinum Edition: Lets you do extra damage by running into or falling onto enemies when you attack.
►Telekinetic Mastery: Adds tons of telekinetic spells, items with telekinetic effects, and scrolls to enchant items with telekinetic effects.
►The Lost Telvanni Codex: Adds tons of new spells that didn’t carry over from Morrowind.