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As I make them, I'll post matmatic scripts here.
2008 Sep 6 - VargasVSS
This is a revised Vargas shader script. This time it produces Template Shader style materials, suitable for use with VSS.
2008 Sep 6 - Wood2 
This is an update to the original matmatic demo wood script. It corrects some UV bugs when choosing to make the wood grain go in a different direction. To demo this, there is a second "Table" material, called "TableVU". It has vertical grain and boards. I got rid of the "reflection" parameter, and invented a new one - "shine". The shine parameter goes from 0 to 1. It defines how shiny you want the wood to look. At a setting of shine = 1.0, you get super gloss, like lacquer. The reflection amount is now controlled properly by a true Fresnel equation, mediated by shine. And, this shader is now gamma-correcting.
Ted Czotter,
Sep 6, 2008, 2:21 PM
Ted Czotter,
Sep 6, 2008, 10:58 AM