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Here is the Work-in-Progress page for a new Eye.
Originally intended for Antonia, but eventually will be made generic for any figure.
The eye is in two parts. The cover part must *not* have shadows enabled. It requires ray-tracing as it uses reflection and refraction.
The eye part is all one piece and is currently UV mapped for Antonia eye textures. The shader assumes you have SaintFox's lovely eye texture here:
If you don't have that, you will get a missing texture warning.
Download the zip file below and unzip into some props folder.
Ted Czotter,
Nov 5, 2009, 9:16 AM