Baby Virtual Worlds

virtual worlds

A virtual world is a genre of online community that often takes the form of a computer-based simulated environment, through which users can interact with one another and use and create objects .

A type of online three-dimensional imaginary world or game in which participants and players can adopt characters or avatars and explore the world, engaging in chat or playing complex games.

are online places like Second Life, where you can create a representation of yourself (an avatar) and socialise with other residents. Basic activity is free, but you can buy currency (using real money) in order to purchase land and trade with other residents.


A young or newly born animal

a very young child (birth to 1 year) who has not yet begun to walk or talk; "the baby began to cry again"; "she held the baby in her arms"; "it sounds simple, but when you have your own baby it is all so different"

pamper: treat with excessive indulgence; "grandparents often pamper the children"; "Let's not mollycoddle our students!"

The youngest member of a family or group

A very young child, esp. one newly or recently born

the youngest member of a group (not necessarily young); "the baby of the family"; "the baby of the Supreme Court"

baby virtual worlds


baby virtual worlds - Pet Pack

Pet Pack - The Troobles: Second Life [Game Connect]

Pet Pack - The Troobles: Second Life [Game Connect]

The Troobles are a fuzzy family looking for the right Avatar to faithfully follow around Second Life. Mommy, daddy, baby sister, and little brother each come with their own fashion accessories and special talents. Mommy greets visitors, Daddy stands guard, and the kids are always up for a cuddle!

Rusalka Callisto - Miss Virtual World 2012 Writer/Painter Inspiration Challenge

Rusalka Callisto - Miss Virtual World 2012 Writer/Painter Inspiration Challenge

For this challenge for Miss Virtual World 2012, we were asked to use a famous writer/artist or one of their characters/works as our inspiration. To honor my MVW country, I chose the character of Anna Karenina from the novel of the same name by the Russian author Leo Tolstoy. STYLE CARD: Body: Custom by Rusalka Designs Skin: Glam Affair 'Mary Light 02' Eyes: Umedama Holic 'Frozen Eye (teddy bear)' Hair: Bliss Couture 'Temprence Hair - Caviar' Makeup: YS&YS 'Impero Sky MakeUp' Clothing: Combination of AZUL 'Odette' in Sapphire, Isaura 'Camille' in Sapphire (from Vintage Fair), Baiastice 'Iko Fur Jacket', PurpleMoon 'Holly in Black', My Precious by Agnes Finney 'Serene' in black, Countdown 'Edith' and Designing Nicky Ree 'Swan Queen' in black. Jewelry: Dahlinks 'Jazz Baby Knotted Pearls - Black', Alienbear 'Pearl Teardrop (deep black)' bracelet and 'Ring Dark Sassy Pearl (black). Shoes: [glow] studio 'Benelli Pumps' in blue Pose: Morgane Batista 'Morgane's runway - Haute couture pose 5' Blue Baby (11-05-2010)

Blue Baby (11-05-2010)

I used the Christmas Baby build kit from Blood Rose Store to build a Na'vi baby. This is the first prim baby I have tried to make so be forgiving if it looks a bit weird...

baby virtual worlds


baby virtual worlds

Second Lives: A Journey Through Virtual Worlds

We’ve always dreamed of perfect places: Eden, heaven, Utopia. Imagine gambling without loss, love without heartbreak, sex without exposure, experience without risk. Welcome to the fascinating world of online virtual reality, the land of invented places and populations that is entered and inhabited every week by nearly fifty million people worldwide. Each participant creates a virtual body, works at virtual jobs, and makes virtual friends and family. In Second Lives, Tim Guest, an internationally acclaimed young journalist, takes us on a revelatory journey through the electronic looking glass as he investigates one of the most bizarre phenomena of the twenty-first century.

From Second Life to EverQuest and beyond, here are the computer-generated environments and characters that can easily become more engrossing and fulfilling than earthly existence. With the click of a mouse you can select eye color, face shape, height–you can even give yourself wings. Your character, or avatar, can build houses, make and sell works of art, earn money, get married and divorced.

In this fascinating and groundbreaking book, Guest meets people who found meaningful love and friendship despite never having met in person, catches up with the companies that have used virtual worlds to make big money, investigates the U.S. military’s massive online global model that trains soldiers to fight anyone anywhere, and travels all the way to gaming-crazed Korea to get a taste for just how big this phenomenon really is.

At first glance, these new computer-generated places seem free from trouble and sorrow. But Guest examines the dark side of this technology too, including the online criminals who plague imaginary worlds, from cyber mafiosos and prostitutes to real hackers and terrorists. It seems that one cannot escape greed, corruption, and human weakness–even inside a computer screen.
Are these virtual worlds a way to enhance life or to escape it? Guest explores this question personally as he lets himself be transported into myriad parallel universes. By turns provocative, inspiring, and disturbing, Second Lives is a crucial book for this millennium. After all, real life is so twentieth century.

Advance praise for Second Lives
“Tim Guest is a young writer with the literary goods. My Life in Orange, his hit memoir of growing up in a commune, looked at his past; his riveting new book, Second Lives, looks at our future: the world of virtual reality and the spellbound people who inhabit it. The book is some kind of revelation–by turns compelling, chilling, and illuminating. Curious, intelligent, offbeat, and artful, Guest is at the beginning of a big career.”
——John Lahr, senior drama critic, The New Yorker, author of
Prick Up Your Ears: The Biography of Joe Orton

Praise from England for Second Lives
“An anthropological adventure but also Guest’s personal voyage . . . a fascinating portrait of rainbow landscapes and their inhabitants.”
–Time Out London

“Rich and colourful . . . an important mapping of a new social frontier.”
–The Guardian

“Remarkably timely.”
–The Sunday Telegraph

–The Sunday Times