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Module Authoring

    This section assumes a basic working knowledge of AutoIT scripting.  If you are new to AutoIT, please visit the AutoIT documentation page if you are interested in information about the language.


    AutoMW allows the user to configure and launch a collection of Modules, each of which accomplishes a specific task through the use of one or more Scripts.  You can think of this as the same as the Plugin / Script relationship used in Morrowind plugin .esp's and .esm's.  All Scripts associated with AutoMW Modules are written in the AutoIT language.  

    Over the course of the tutorial pages, we will create a module called "Auto-Jump", a (mostly useless) module that will make the user jump 5 times after starting Morrowind. Thrilling, huh?  A complete copy of Auto-Jump can be downloaded at the bottom of this page.

    Let's get started!






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David Pierce,
Jun 20, 2011, 12:53 PM