DevLog

25/04/2017 Mouse support + Widescreen support + HD resolution added

25/03/2017 Some tests for new systems.

24/03/2017 Some tests for new systems.

23/03/2017 Some tests for new systems.

19/03/2017 Programming.

18/03/2017 Programming.

17/03/2017 Programming.

16/03/2017 1 map added.

15/03/2017 1 map added.

14/03/2017 1 scene + 1 map added.

13/03/2017 2 maps added.

12/03/2017 1 map added.

09/03/2017 New "system" added.

07/03/2017 Programming a new "system".

06/03/2017 1 map added + programming.

01/03/2017 Admin stuff with Valve (Steam)

28/02/2017 Admin stuff with Valve (Steam)

25/02/2017 2 maps added.

24/02/2017 3 maps added.

22/02/2017 Programming + Environnement design + Starting level design.

21/02/2017 New character design + programming.

18/02/2017 9 new scenes added.

17/02/2017 Rework dialogues (6) + New character design.

16/02/2017 Movements improvements (2) + Map and portrait fix.

15/02/2017 Movements improvements.

14/02/2017 Rework dialogues (5) + 4 soundtracks added.

11/02/2017 1 portrait added.

10/02/2017 Rework dialogues (4). Portrait improvements.

09/02/2017 Rework dialogues (3). Map improvements.

08/02/2017 Rework dialogues (2).

07/02/2017 Scripts, improvements. Starting rework dialogues.

04/02/2017 Text modifications.

03/02/2017 The work is done for Ultranet. Next task: adjusting some texts.

28/01/2017 Ultranet content added + "Pause key" added + Autosave icon added.

26/01/2017 Ultranet pages added.

22/01/2017 Ultranet pages added. New launcher icon.

21/01/2017 Programming Ultranet + Ultranet page and cursor added for more clarity.

20/01/2017 Programming Ultranet.

19/01/2017 Programming Ultranet.

18/01/2017 Programming Ultranet.

17/01/2017 Ultranet page added.

15/01/2017 Ultranet page added.

14/01/2017 Ultranet pages added.

13/01/2017 Ultranet pages added.

12/01/2017 1 portrait added. Start working on "Ultranet".

11/01/2017 2 portraits added.

09/01/2017 1 portrait added.

08/01/2017 1 portrait added + 1 Asylum map updated.

07/01/2017 2 portraits added.

06/01/2017 Indoor map added.

03/01/2017 Starting design new map.

22/12/2016 Dialogue scene added.

21/12/2016 Street map added.

18/12/2016 Starting test for the new "Quick access items".

17/12/2016 Asylum map added.

15/12/2016 Asylum map added.

12/12/2016 Asylum map + NPC added.

8/12/2016 Asylum map added.

5/12/2016 Fix: save game.

3/12/2016 Asylum map added + NPC.

1/12/2016 New asylum map added. Event optimization.

30/11/2016 NPC 1 rotoscoping.

28/11/2016 Tower entrance map done.

26/11/2016 Starting drawing Tower Entrance.

24/11/2016 Street scene added.

23/11/2016 Improve Train transition (parallax).

22/11/2016 Tower map added.

21/11/2016 Paradigm Easter eggs added.

20/11/2016 Starting the DevLog.