aselley.com
THINK. . CREATE . PLAY
Coding 6
The Taco Trilogy
> Throwing Tacos
Catch a Taco
Coding Challenges
Some Fun Stuff
> Special Effects
Coding 7
Classic Arcade Games
> Breakout (1976)
> Warlords (1980) | Coding Hints
Driving & Shooting Games
> Combat (1977) | Coding Hints
> Crash & Score (1977) | Coding Hints
> Indy 500 (1977) | Coding Hints
> Space Shooter - HBL | Coding Hints
> Space Wars (1977)
> Asteroids (1979)
Drawing Tool Games
> Missile Command (1980)
Coding 8
> Depth Charge (1977) | Game Sprites
> Beyond Depth Charge | Hints: waves
Invader Games
> Space Invaders (1977) | Coding Hints
Maze Games
Blip Games
> Solar Fox (1981) | Hints: blips |
Pacman (1980) or Jawbreaker (1982)
Platform Games
> Griffpatch Platform Tutorial
Documents
Documents
> Questions before Submission
(SAS Cycle of Inquiry)
Game Design
Interesting Reads
by Jenny Tyler (ed)
by C. Crawford.
by J.P. Gee.
Videos
> Brief history of video games
> Evolution of open world games
> Crash: year video games died
"We owe it to ourselves to share our creativity with others" (Felicia Day)
Code Snippets
Hints - Pong/Breakout
> Y axis paddle with ball control
> X axis paddle with ball control
Hints - Combat
> Simple drive - speed variable
Hints - Asteroids
> Realistic spaceship velocity
> Enemy visibility toggle & fire
Hints - Platforms
Hints - Blip Games
> Blips - basic - nested loops and clones
> Blips - advanced - strings and pointers
Hints - Scrolling Backgrounds
Code Snippets
Hints - Invader Games
> Enemy "block" move and advance
> Enemy screen entry and random movement
Hints - Pen tool Games
> Erase pen lines (using lists)
> Line Collision (light cycles)
Hints - Game Controls - Touchscreen
> Touchscreen controls - jog wheel & fire
> Touchscreen controls - left/right buttons
> Touchscreen controls - jog buttons & fire
Hints - Game User Interface
Hints - Other
> Better than glide (moveTarget)
> Better than glide (no target)