It's 2150. The Earth's recovering from the Great Apocalypse of 1906.

From the steampunk sky-cities of Isla Aether and High Tortguga come the airship pirates. You hoist the Jolly Roger, spin your propellers and take to the skies. Yours is a life of adventure, plunder and infamy.

The American wilderness lies below. Beast-haunted wastelands are criss-crossed by the tracks of freedom-loving Neobedouins. Armoured railroads connect the Emperor's widely scattered domains.

In the walled, fog-shrouded cities, people huddle in forced Victorian squalor, lorded over by the upper classes. The Emperor's clockwork policemen patrol the streets and the ultimate threat of the Change Cage hangs over those who would rebel. Rising from the dockyards, the frigates of the Imperial Air Navy patrol the clouds, hunting pirates and threatening the sky cities.

You've got a ship, with a crew barely ready for shaving and a hold full of rum. What could possibly go wrong?

Last Session...

  • Session 6 - Trouble in Helium City, Part 3 As the truck pulled away from the hotel, carrying what was correctly suspected to be Xanatos inside a wooden box. Jamie, Storm and William gave chase. Storm pulled his axe ...
    Posted 1 Jan 2012, 07:28 by David Andrews
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