Peter Mette's 18SA


An 18xx game that covers a whole continent and is not an epic game – is that possible? The answer is yes, if one restrain on the essentials, keep the map board manageable and neglect the historical development of the country. In 18SA – South America every South American country is represented by one railway corporation. All corporations have the same structure, same number of stations and certificate split. That does not sound very interesting, but each corporation has a different starting condition due to the geographical position of its home station. Which corporation a player decides to float depends on the private company he has acquired in the first stock round. Every private company offers advantages to a couple of corporations. As all players are able to float a corporation in the firs Operating Round the map board will be filled with track very fast. But there are more attraction in 18SA – South America. Each time a train is bought, a decision must be made, whether it will be a passenger train or a goods train.  As there are also passenger stations and freight yards a president must decide which market segment he will favour. Another interesting feature are the three mines which cover a whole hex each. They are an additional source of income, but only for those corporations which possess a goods train. When buying a train this may be half financed by a loan and the 5% stock certificates offer new routes during the Stock Round.

Common strategies which have been successful in other 18xx games must be reassessed and new ones developed.


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Scott Petersen,
Feb 13, 2017, 12:34 PM
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Scott Petersen,
Jan 1, 2017, 10:42 AM
ą
Scott Petersen,
Jan 1, 2017, 10:42 AM
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