Assignments‎ > ‎

7-Educational Software

Educational Software

Sample Software for Class Review and Discussion

(1) General Software Review

In this activity you will be reviewing software that you would find useful in your roll as a teacher. Note, this is a review of software, not websites. Websites can be used only if they have a high level of interactivity and animation such as those at You may find software on freeware and shareware, or on AppStore for iPad or Android devices.
  • Review five or more pieces of educational software.You are free to chose any piece of software that is of value either for instructional, administrative, or professional purposes.
    • You must have hands-on experience with the software... watching someone's software review is not sufficient.
    • Write a paragraph describing each program and your professional opinion of its usefulness in education.
    • At least one of your titles should be freeware or shareware that you have downloaded from the Internet.
    • Include a screen capture from the software.
    • Choose the best one from among these 5 for the formal software review/presentation
    • (2) Formal Software Review
Picture Card Maker - Picture Card Maker is an excellent tool for educators as well as parents that enables you to create picture cards or visuals for children that have a difficult time verbalizing their thoughts or emotions.  The pictures created in this can be used directly on the device or they can be printed out and used in folders in the classroom.  

States and Capitals - This simple to use app simulates flash cards and easily teaches children the state capitals and their spellings.  It is extremely easy to use and very useful for children trying to learn geography. 

Teacher's Assistant Lite - This free app allows teachers to keep track of student actions such as behavior, achievements and reprimands in the classroom.  It allows you to easily communicate with administrators as well as parents by making reports directly through the phones text, phone, or email functions.  You are able to enter a students name, email, class period, and phone number and allows you to keep track of their participation grades in real time.  

Sounds - Is an interactive mobile pronunciation aid for teachers and students.  This app is great for students learning a second language and allows them to listen to words in order to better pronounce as well understand the words that they are hearing.  

Algebra Touch - The analysis of the application can be found below.  

In this activity you will be reviewing software that you would find useful in your roll as a teacher. Note, this is a review of software, not websites. Websites can be used only if they have a high level of interactivity and animation such as those at Although we have software on our local servers, much of it is antiquated, and students are best served by downloading freeware and shareware.
Select one software product for formal review and presentation to the class. Write reviews for each according to the format guidelines provided on the following page.

(1) Description of program (Paragraph)

(2) Basic Information (a) Title (b) Publisher (c) Cost (d) ___shareware ___freeware ___commercial

(3) Target Population
(a) Is this designed for teachers or students to use ?
(b) If students, in what subject and at what grade level ?
(c) Where would this best fit into the curriculum? Subject, Grade level, Academic Ability
(d) Would this software maintain the interest of this population. Explain.

(4) Content Goals
(a) What, if any, concept(s) does this program introduce ?
(b) How effective of a job does it do at teaching these concepts?
(c) Compare with traditional techniques for teaching this concept(s). (What, if anything, does this software accomplish that traditional forms of instruction could not do as effectively. Explain) (5) Process Goals(a) What type(s) of reasoning does this program encourage (rote memorization, comprehension, application, analysis, synthesis, evaluation, deduction, induction, etc.)? 
(d) Compare with traditional techniques for stimulating these reasoning skills. (What, if anything, does this software accomplish that traditional forms of instruction generally do not do as effectively. Explain) 

Algebra Touch

Algebra touch is an interactive math application developed for the iPad, Ipod touch, and iPhone.  It specializes in a variety of mathematics-based instruction, from simple addition to factoring.  The program is laid out in a very simple manner, making it easy to use for novice math users as well as advanced users that need to brush up on their math skills.   The program is $1.99 and can be found on the Apple app store. 

Basic Information

Algebra Touch

a. Regular Berry Software LLC
b. $1.99
c. Commercial

Target Population

a. This application is designed for students as well as teachers.
b. Students at varying grade levels can use this software. It has a variety of functions and begins with the most basic of arithmetic
c. Algebra touch can be used in a variety of curriculums at varying levels of math. It can adjust to the users using the software and students can input their own problems into the software to enable them to       better understand the problems that they are working on.
d. This software would certainly maintain the interest of the population because users can input their own problems into the software and work out the lessons that they are learning in the classroom.

Content Goals

a. The goal of this software is to teach students basic math from addition to subtraction in a simple and easy manner. It introduces the basics of math from addition to subtraction and can be used all the way up to algebra.
b. I think the software does an exceptional job of teaching the concepts. It provides a tutorial and commentary while students are working out their problems.
c. This software works in line with traditional methods for teaching math, however it does allow for a hands on approach and would be greatly beneficial for students who have fine motor deficiencies because it is tactile and their wouldn’t be any writing involved. I have worked with students with autism and other learning disabilities and I feel this softare would greatly enhance their learning.
(6) Lesson Plan.Write three specific tasks, questions, goals, or projects that you would have your students accomplish or answer after using this software.
The first goal the students would be asked to perform would be the basic functions of the program. For example, I would have the students learn how to touch and move the objects about the screen and swipe through certain characters to learn the basic aspects of the program.  Next, students will be asked to perform the basic practice questions while the teacher walks around checking for any questions and making sure the students know how to use the program. Finally, I would have the students work on the problems that I have provided within the program, checking to make sure they have truly mastered the software. 

(7) Summary.Assuming that you had access to this software, would you use it in your classroom? Explain why or why not.
I would certainly use this software in the classroom.  It is extremely easy to use, highly interactive and adapts to the ever changing classroom landscape.  The app is able to do a multitude of basic math problems and actually instructs students how to use the app as well as teaches them how to do the math problems they are working on.   The software is something that can be used over and over because users are able to input the problems they are working on directly into the app.  

(3) Formal Presentation of Software: One or two sessions will be scheduled for formal software review. During these sessions you will present your software in small groups or to the class using network sharing software such as Apple Remote Desktop. Once you have decided on software to review, post your decision on the newsgroup as specified in class or on the web-page. first-come, first-served.

Make a presentation of your software using the following guidelines
  • Each presentation must be limited to 15 minutes.
  • Your presentations should stress how this software can be used effectively in the curriculum.
  • Do not spend time discussing mechanics (menu structure, etc.) nor shortcomings
  • Illustrate how the software can be used to enhance instruction.
  • Provide your peers with a "hands-on experiences" lesson if at all possible.