GOLD IN GUILD WARS : 14K GOLD CHAIN 20.
Guild Wars Nightfall Collectors Edition
Guild Wars Nightfall is the roleplaying game gamers have been waiting for - an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your charater. With more than two million copies sold worldwide. Guild Wars is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay. Guild Wars Nightfall is the next campaign in the award-winning Guild Wars epic that revolutionized online roleplaying and captured the adventurous hearts of millions of players worldwide. Guild Wars Nightfall is a stand-alone game featuring a rich story line, adventurous guests and strategic missions in which the gameplay experience will be determined through various story options and the decisions of the players. You will create and customize your own adventure.82% (19)
Irene von Meyendorff
German postcard by Film-Foto-Verlag, nr.G 201, 1941-1944. Photo: Foto Baumann. Baroness Irene von Meyendorff (1916-2001) never planned to become a film star, but she appeared in more than 40 films. Unexpectedly, the breathtaking beautiful, ice-cold blonde became a star of the Ufa in the 1940’s. Her beauty attracted Josef Goebbels, who got a harsh rebuff by her. After the war she played several parts in interesting German films and led a full, remarkable life. Irene von Meyendorff was born as Irene Isabella Margarethe Paulina Caecilia Freiin von Meyendorff in Reval, Russian Empire (now Tallinn, Estonia) in 1916. She was the eldest child of a German-Baltic aristocrat. After the October Revolution, the family fled to Bremen in Germany. There Irene's mother Elisabeth left her conservative husband with the children to live an unconventional life in the theatre circles of Weimar/Thuringia. In the early 1930's Irene went to Berlin to work as a cutter in the Ufa film studios of Babelsberg. The breathtaking beautiful, blond young woman was soon discovered for the screen. Her debut was a mediocre swashbuckler film, Die letzten Vier von Santa Cruz/The Last Four of Santa Cruz (1936, Werner Klingler), which unexpectedly made her a star. She then appeared with Lida Baarova in Verrater/The Traitor (1936, Karl Ritter), and with Hans Albers and Francoise Rosay in Fahrendes Volk/People Who Travel (1938, Jacques Feyder). She starred opposite Erich Ponto in Schneider Wibbel/Tailor Wibbel (1939, Viktor de Kowa) based on a script by Helmut Kautner, and opposite Hans Moser in the comedy Einmal der liebe Herrgott sein/To Be God For Once (1942, Hans H. Zerlett). She also starred in operetta films such as Frau Luna/Lady Luna (1943, Theo Lingen) with Lizzi Waldmuller. Maybe her best part during this period was the noble Hamburg Patrician daughter Octavia in Veit Harlan's Opfergang/The Great Sacrifice (1944) with Carl Raddatz and Kristina Soderbaum. She also appeared in Harlan’s propaganda film Kolberg/Burning Hearts (1945, Veit Harlan) starring Soderbaum and Heinrich George. This film was the pride and joy of the Nazi propaganda machine. It was filmed during the last year of the war. Lavish financial and material resources were expended to produce the film and it premiered just ahead of the advancing allied armies. Von Meyendorff never was a sympathizer of the Nazi system though. Her first husband, Dr. Heinz Zahler, was a member of the Kreisau Circle, a group of religious motivated anti-Nazi-bourgeois. Her beauty attracted Josef Goebbels, minister of propaganda, who got a harsh rebuff by her ("You would degrade me - and you would degrade yourself"). Reportedly, Goebbels's nasty nick name ‘Bock von Babelsberg (the horny goat of Babelsberg) was Irene's creation. Between 1946 and 1949 some German films showed the will not to just simply go on like nothing happened but to search for new forms of entertainment in the light of the Second World War and the guilt of the German people. Irene von Meyendorff starred in one of these films, Film ohne Titel/Film Without a Title (1948, Rudolf Jugert) with Hans Sohnker and Hildegard Knef. Reviewer Herbert Schwaab writes at IMDb that the film is an “interesting reflection about the rights to be entertained: Which stories can be told, when all stories seem to have been finished? It shows the attempts of a film crew to shoot a film. They offer several versions of one simple love story in different film form (melodrama or German expressionism) until they come out with the right form (which is this film itself).” That same year she was also seen in the bio The Mozart Story (1948, Karl Hartl, Frank Wisbar) featuring Hans Holt. This was an Austrian film that was begun by Karl Hartl prior to World War II, but was shelved, unfinished, when the war began. After the war, the American rights to the film were purchased by Screen Guild. American-German director Frank Wisbar supervised the English dubbing, and even added some new scenes, with Wilton Graff as Mozart's great rival Antonio Salieri. The result was released as a new film, when it was actually at least 10 years old. Hal Erickson at All Movie comments: “Despite its patchwork construction, The Mozart Story weaves a cogent and credible (if not altogether accurate) version of Mozart's life and work.”Another interesting film was Der Apfel ist Ab/The Original Sin (1948, Helmut Kautner), a fascinating fantasy about a modern Adam and Eve. The next year she played the lead role in the comedy Einmaleins der Ehe/1 x 1 of the Marriage (1949, Rudolf Jugert) opposite Hans Sohnker, and in 1950 she co-starred in Epilog: Das Geheimnis der Orplid/Epilogue (1950, Helmut Kautner) a suspenseful drama about people on board of a boat. In 1953 she starred in the crime film Gift im Zoo/Poison in the Zoo (1953, Hans Muller) with Carl Raddatz. She again worked with Helmut Kautner in the romance Bildnis einer Unbekannten/Portrait of an Unknown Woman (1954, HeArt Deco: Bronze and Enamel on Black Granite
Best viewed on black . . . .press L Grade II listed corner office block. 1928-9 by Raymond Hood in collaboration with Gordon Jeeves, extended northwards in 1935. Polished black granite facing, metal casement windows, enamel trimmings; flat roof not visible. 7 storeys with a recessed attic storey. 7 windows wide on upper floors to Great Marlborough Street, 11 windows to Argyll Street where they are arranged in spaced groups of 4 and 7 bays, reflecting two phases of construction. Ground floor with large flat arched display windows and doorways pierced without moulding but emphasised by inlaid frame of bronze champlev enamelled plates in formalised lotus and jazz-moderne geometric patterns in a range of yellows and oranges, greens and gold. Plain openings with metal casements to upper floors. The champlev motifs appear again as a frieze pierced by the 6th floor windows and reappear on the stepped and coved main cornice and similarly coved attic cornice, each of Egyptian inspiration. HISTORY: this building was constructed for the National Radiator Company, and was a reduced version of the American Radiator Building on Bryant Park, Manhattan, the New York premises of the National Radiator Corporation by Raymond Hood, the parent company of the English firm. The black and gold colours reflect the livery of the company. It comprised a ground floor show room with lettable offices above. Originally the building comprised the southernmost four bays, but was extended by a further seven bays to the north in 1935. A very unusual instance of a London-scaled American tower block design, embellished with the sort of Art Deco or 'Moderne' details in fashion following the Paris Exhibition of 1925. This is the only European building of Raymond Hood, described by A. Saint as the 'wittiest and most thoughtful of the inter-war New York skyscraper architects'. The enamel surround to the Argyll Street entrance was removed and is now in the Victoria & Albert Museum. British Listed Buildings
Let the adventure begin.... the time has come for you to choose your allegiance, forge alliances and lead your guild to fight for faction glory. The Collector's Edition contains everything you need to become a fearless hero in an empire ravaged by war, and exclusive Map of Cantha, breathtaking Art Book and one of a kind Ritualist Cloth Picture are just a selection of what is included. Guild Wars Factions is the second stand-alone release from developer ArenaNet, and features a new world, new mechanics, and new professions.See also:
The stand-alone Guild Wars: Factions is the second campaign in ArenaNet's massive multiplayer online role-playing game. The Factions campaign, which can be played either as part of the regular Guild Wars or as its own separate game, takes place on the continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire. New scored challenge missions and strategic competitive missions allow players to test their role-playing prowess and earn the right for their alliance to take control of cities, towns and outposts.
Two new professions, Assassin and Ritualist, join the original game's classes. View larger.
You can customize your characters' clothing colors, weapons and armor. View larger.
If you're interested in complex characters and interactions, look no further than Guild Wars: Factions. View larger.
Large-scale alliance battles pit teams from opposing factions against each other in a struggle to conquer new territory and redraw the battle lines across the continent of Cantha. New elite missions allow the most skilled players exclusive access to areas of the ultimate cooperative challenge.
Besides new content, the biggest addition to this sequel are its two new professions, Guild Wars: Factions' Assassin and Ritualist, which join the original game's warrior, elementalist, monk, mesmer, necromancer, and ranger classes. In terms of their immediate skills, Assassins specialize in wielding a dagger weapon in each hand and attacking swiftly, while using evasive skills to increase their running speed. Ritualists, on the other hand, specialize in summoning a variety of stationary spirit creatures in battle. Although these spirit creatures can't advance or retreat like normal characters, they can remain in the world for up to two minutes and can dish out some pretty significant damage, particularly when multiple units appear suddenly amongst enemy characters. In a pinch, Ritualists can instantly destroy their creations in a flash of lightning that damages any nearby foes. Ritualists even possess a unique resurrection skill that can be used multiple times in battle at the cost of half their current health points. Users should note, however, that the new professions are available only in the game's competitive arena battles, and only in certain combinations.
These two new professions actually add a great deal of variety, because in Guild Wars you create a character with both a primary profession and a secondary profession. In Factions, as in the original Guild Wars, all professions' inherent qualities can be useful when picked as a secondary class. For instance, the assassin's ability to move quickly over short distances includes a skill called "shadowstepping," which lets assassin characters briefly sprint, then immediately transports them back to where they started. This becomes incredibly powerful when used as a companion to the fireball-hurling elementalist class, suddenly allowing your character to get close enough to rain down fiery death on enemies before instantly retreating. And the Ritualist can also augment its own attack power which, when combined with the ranger profession, allows you to fire highly accurate and damaging arrow volleys. Not to mention that the Ritualist's multiple-use resurrection power makes it an extremely valuable addition to just about any adventuring party.
As you might expect from a Guild Wars game, when chosen as the primary, each new profession has a highly distinctive look to it. The Assassin resembles a classic ninja assassin from feudal Japan, complete with ragged tights and a face mask. The Ritualist has an indigenous, shaman-like appearance that includes earth-colored tunics, ornate jewelry, and intricate tattoos. As always, you can customize your characters' clothing colors and eventually pick up different weapons and armor that will further alter their appearance. In both cases, each new character seems to fit in well with Guild Wars' art style, which features such influences as medieval fantasy art and Japanese anime cartoons.
Guild Wars: Factions furthers one of the best made, most popular, and most intriguing games of all time. Anybody who is interested in complex character development and interactions, combined with smooth and immersive combat-action gameplay, will want to check this series out. This Collector's Edition includes bonuses such as a CD of the game's soundtrack, and a double-sided poster with a Map of Cantha on one side and the Factions Poster on the other. This Collector's Edition also includes a game manual, quick reference card, art book, desk calendar, mouse pad, sticker set, key for bonus music, and a special in-game dance emote for the two new Assassin and the Ritualist classes.
spice gold sale
24k gold pendant
gold coins collector
gold bar prices
gold mouth grills
gold coast hotel
current rates of gold
gold chain extender