Game Designer with experience in making systems, playable characters, weapons, units, and abilities, with 7 months of experience in indie teams, with a shipped Steam title, and a released Civilization VI mod.
🟢 - I am currently looking for a job opportunity or a 4+ month internship/contract starting mid-June 2025 in Game Design !
Game Designer with experience in making systems, playable characters, weapons, units, and abilities, with 7 months of experience in indie teams, with a shipped Steam title, and a released Civilization VI mod.
Salutations!
I am Benjamin, a Game Designer specializing in Content Design, with experience in crafting playable characters, weapons, units, abilities, with an eye for systems, live operations, balancing and narratives.
I have 7 months of industry experience in indie teams, and have collaborated in teams of 7 to 10 (~50 once). My work includes a shipped Steam title, multiple polished school projects, and a released Civilization VI mod.
Hello Again!
I am a Game Designer deeply passionate about Content, Systems and Live Operations and their role in shaping dynamic gameplay and long-term engagement.
With a background in Game Design & Management from Rubika Supinfogame, I thrive in team projects as a force of proposition. This is thanks to the combination of powerful tools and creativity fueled by my passions, framed by my usage of frameworks (MDE, SDT, Gameloops, Player Motivation Models, AEM Funnel...).
I am currently seeking a job opportunity starting in June 2025.
History! I love both real History and fantastic ones, from wars to civilizations, cultures and art.
Tabletop RPG! Currently hosting a Wilderfeast campaign, I'm a TTRPG player for years now.
Civilization 6! I have 100%-ed its achievements and I'm part of the Council balancing it for Competitions.
Cooking! Especially preparing meals with sauces since I mastered the art of making roux.