NOTE: must complete three 1-credit workshops to fulfill the computer requirement.
A one month basic introduction to Maya for 3D image-making. The class will introduce polygonal modeling, UV-mapping and normal-map generation, texturing, lighting, and adanced shader options, the Mental Ray renderer, and some particle, fluid and atmospheric simulators. Animation will not be taught beyond basics required for particle and other effects.
Students must register for workshops before the end of the add/drop period, regardless of start date of class.
Open to Graphic Design and Industrial Design majors after initial registration period
Email: njainsch@risd.edu
Office: ISB 115
Illustration majors: required sophomore studios
Non-majors & Brown students: instructor permission
game design, animation concept art, book illustration, comics, sci-fi/fantasy illustration, studio practice
OPEN MEDIA: pen & ink/scratchboard, mixed media/ collage, drawing/painting, digital 2D/3D, printmaking, animation, photography, film/video