How does one artfully navigate a creative landscape in CG character and environment design despite the deluge of derivative art and industry homogeneity? This class challenges students to swim against the current, to create a character and setting design that is unique and amazing. Sessions will be a balance of critical thinking, through ZBrush instruction, studio work and class critique. Critiques will focus on the inventiveness of the character and environment, the credibility of essential form, legibility of the designs and their suitability to the narrative outline.
Estimated Materials Cost: $25.00
Email: rlesser@risd.edu
Office: ISB 117
Illustration majors: required sophomore studios
Non-majors & Brown students: instructor permission
concept art, tabletop/video game development, visual effects, collectibles/toy design, illustration, studio practice
Digital 2D/3D, Traditional sculpture