MS-PS4-1: Use mathematical representations to describe a simple model for waves that includes how the amplitude of a wave is related to the energy in a wave.
MS-PS4-2: Develop and use a model to describe that waves are reflected, absorbed, or transmitted through various materials.
MS-PS4-3: Integrate qualitative scientific and technical information to support the claim that digitized signals are a more reliable way to encode and transmit information analog signals.
MS-ETS1-1: Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
MS-ETS1-3: Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristic so each that can be combined into a new solution to better meet the criteria for success.
MS-ETS1-4: Develop a model to generate data for interactive testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
What are the properties of waves?
What happens to waves as they pass through various mediums?
What are the properties of visible light?
Why do waves travel at different speeds?
Why are digital signals more reliable than analog signals?
The students will be able to...
Understand that waves are disturbances which transfer energy.
Identify the various parts of a wave (ex. amplitude, wavelength, crest, and trough).
Create a model to explain how wave behaviors can change (ex. increasing/decreasing frequency).
Observe, describe, and analyze wave behaviors such as amplitude, damping, frequency, and wavelength using a computer simulator.
Explain the differences between transverse and longitudinal waves.
Understand that the pitch of a sound is related to wave frequency, and the volume of a sound is related to wave amplitude.
Investigate and explain how waves (specifically sound and light waves) interact with various media: reflect, absorb, transmit.
Design, create, and test a prototype of a sound-proof recording studio.
Identify evidence through wave diagrams to support the conclusion that Earth's outer core is liquid.
Name the waves of the electromagnetic spectrum.
Explain that an object's color is determined by the color of visible light it reflects.
Manipulate, observe, and analyze the relationship between light waves and prisms using a computer simulator (refraction).
Compare and contrast mechanical and electromagnetic waves.
Use data to support the claim that digital signals are more reliable than analog signals to transmit information.
Notebook Entries
Quizzes
CER (Claim, Evidence, & Reasoning)
FOSS Waves NGSS Kit/Materials and textbook
PHET Interactive Simulations: Wave on a String, Bending Light