This session will look at how H5P can easily add interactions to a module. It will look at how to look at your content and decide the best tool to create the most relevant interaction. This session will also investigate how best to approach interactions and how long an interaction may take to produce.
Session Aims
The aims of this session are to:
Demonstrate how to use H5P to create interactive content
Show how to add gamification into a interactions
Help you to consider the rationale for using H5P as part of your materials