Optional Grind Assignments:
Option One - Literary Terms Treasure Hunt:
Students may earn XP points by participating in the great literary devices treasure hunt. For each literary device, provide a textual citation, as well as a definition of the device being referenced and an explanation of how the device enhances the meaningfulness or impactfulness of the passage in question . For each device found, the first find will be worth 2XP and each following reference to the device in question will be worth 1XP.
Option Two - Art/Costume/Setting Design
Students may craft artwork, illustrations, props, or designs based on the setting, story, and characters of Charles Dickens's Hard Times. For each design or work of art, student(s) must provide a written component as well that explains the work's relevance to Dickens's novel. XP points will be discussed with Gamemaster.
Option Three - Historical Research
Students may do extra research on a wide variety of topics related to the historical context of Dickens's novel. Here are some suggested categories:
- Women's Rights
- Social Class
- Weaver's experience
- Adam Smith
- Thomas Malthus
- Social Darwinism
- Jeremy Bentham
- John Stuart Mill
- 19th Education
- Other topics can be approved by the gamemaster
Demonstrations of learning can be expressed in multiple ways: 1 page reports, a short film, a multi-media based presentation, or any other form of demonstration that the gamemaster approves of. XP points will be agreed upon by student and gamemaster, depending on the load of work needed to complete the task.
Option Four - Bonus Character or Style Analysis Essays
Students may select a character or specific passage from the novel to write a short form character or style analysis paper. Each paper must have the following: (1) a stand-alone thesis statement and (2) three body paragraphs with topic sentences as well as an adequate amount of concrete details and commentary. Once the paper demonstrates mastery, students will be awarded 10 XP for each composition.
Option Five - Fact Checking Research
The game narrative makes many claims about historical figures, events, etc., - some being true while other claims are complete fabrications for purposes of telling a good story. Students may fact check claims and references in the game narrative to see what's true and what's complete fiction. If a student finds something false in the story and can provide a source or if a student can verify a claim made in the story by providing a source, he or she will earn 1 XP for each find.
Option Six - Finding Dickens's Voice in the Narrative
Charles Dickens often employs techniques such as verbal irony, sarcasm, parody, as well as directly addressing the reader for purposes of offering his perspective and opinion about the subject matter at hand. Locate a passage where one can detect the author's voice, cite the passage, and provide a brief explanation of the commentary he is offering about the given subject matter. For each discovery, students may earn 2XP.
Option Seven - Copy-editing Mr. Colley's Webpages
Students may earn 1XP for every typo, misspelling, or punctuation mistake that they can find in Mr. Colley's prose on the various webpages of the game.