Midterm Project

Marblnator 

Our interactive project is called the “Marblnator” which is a two player arcade game designed to engage the user in a fun and competitive way. Utilizing the Arduino technology, we will create a dynamic maze where players maneuver a box to guide a marble through various challenges within the box. 


Overview 

At its core, the Marblnator draws inspiration from classic marble maze games, where the user control the tilt of the box to guide a marble through obstacles and into a designated target. However, this project goes a step further by integrating Arduino sensors and actuators to make the game more interactive, challenging, and responsive.


The objective of the Marblnator was to create an interactive, multi-stage game that combined analog and digital elements to guide a marble through a series of increasingly difficult challenges. Players were tasked with maneuvering the marble through five distinct stages, each with its own set of obstacles, while interacting with Arduino-controlled components like servo motors, distance sensors, and a potentiometer. The game was designed to test both physical skill (in terms of tilting and guiding the maze) and problem-solving ability (by using the sensors and actuators to advance through the stages). The ultimate goal was to create a challenging, engaging experience that required players to think strategically and adapt to changing conditions in real-time.