Dead by Daylight (DbD), the nearly 5-year running multiplayer game is on its 19th paid Chapter (their fancy way of saying DLC), with this new All-Kill Chapter having a K-Pop theme, specifically focusing on the darker side of the industry.
It released just last week (March 30th, 2021) coming out on PC for $6.99 (USD), while the PS4, PS5, Xbox One, Xbox Series X, and Switch get it for $7.99 (USD). Purchasing it includes a new survivor, Yun Jin Lee, and a new killer, The Trickster. Both can be purchased separately, but that has to be done via the in-game store with either DbD’s paid currency, Auric Cell, or player-earned Shards. Cosmetics will have to be purchased separately (most likely with real money), so keep that in mind if the look of either character is unsavory.
But how does it play? On the survivor side, the only thing that really matters is perks, as survivors don’t vary very much, and are mostly just different-looking characters that have varying degrees of voice acting quality.
Yun Jin’s perks consist of Fast Track, Smash Hit, and Self-Preservation; a mixed bag at best. Fast Track gains stacks anytime another survivor is hooked, and those stacks can be used on generators to speed up its progress when a great skill check is hit. Sounds good in theory, but in execution, it’s downright bad; it takes too long to gain stacks up and the payoff for using the perk is a worse version of another perk called Stake Out.
Smash Hit is her best perk, each time the killer gets stunned with a pallet, the survivor who stunned them gets a speed increase for 4 seconds. It’s very situational, but that 4 seconds can be really handy in chases, especially when you use a secondary exhaustion perk.
Self-Preservation hides the survivor’s scratch marks, blood, and injured sounds when the killer hits a different survivor. It sounds good, but its main issue is that its activation range is far too short; 16 meters is not large enough to get any effective use out of it. While Yun Jin herself is alright, she is fairly loud which can be inconvenient because the killer can track her down easier, especially if she doesn’t have the right perks unlocked. Overall a decent survivor who thankfully is worth purchasing, which can’t really be said for some of the previous ones.
On the killer side, the power they have is really fun, if a little under-powered. This isn’t a bad thing though, as not every killer needs to be super strong to be fun. This is of course talking about The Trickster’s release stats, as the developers have already released patch notes of upcoming buffs for him. As it is now though, The Trickster’s basic gameplay boils down to throwing knives really quickly at survivors.
He is slower than most killers (running at 110 m/s) but he makes up for it with his ranged knives. They’re quick to pull up, and he can do chip damage on survivors as they round corners or are locked into an animation. When enough knives hit their target, The Trickster can enter his “Main Event” mode, where he rapidly fires an endless supply of knives for a few seconds. His power is very entertaining, as it’s absurdly fun to quickly chuck knives at people.
His perks consist of Starstruck, Hex: Crowd Control, and No Way Out. Starstruck is decent, every time a survivor is picked up, another close-by survivor can be knocked down with one hit. Crowd Control is great, as long as its corresponding totem is up, any window a survivor vaults will be blocked, making the survivor change their pathing rapidly. No Way Out is alright, but it’s highly situational; with each unique survivor hooked, the exit gates are blocked for a period when they activate.
Overall decent perks, nothing super groundbreaking, but they are all fun in their own way, especially when they’re paired with other perk builds. A big part of The Trickster’s enjoyment is his personality itself. His animations are cool & appealing to watch, and when he’s in a match he laughs and mocks the survivors in Korean all the time, giving him a lot of character that most killers lack. It really fleshes out his psychotic identity which gives him a lot of charm, making him way more enjoyable to play than if he hadn’t had those nice character touches.
On the whole, this Chapter is well worth a purchase for a DbD player, especially with the confirmed buffs coming to The Trickster. It’s a fun time, which is a breath of fresh air after the previous few Chapters introduced a number of gameplay annoyances, and it will always bring a smile to hear The Trickster’s unhinged laughter while he’s chasing survivors in a match.
Written by Calvin Greguska