During this simulation you and your classmates will pretend you are airplane pilots and crew in a race across an imaginary continent called Andorania.
You will work in a team of about three members each. Each person on the team has a job. You might be the Pilot, the Co-pilot, or the Navigator. I will notify you of your departure city and final destination city. All teams have similar airplanes; your airplane cannot fly farther, higher, or faster than the airplane of any other team.
During each round of the race your team will decide what route you will follow to reach your destination, then file your Flight Plan. After I approve your flight plan, your team pilot draws a Fate Card which tells whether your airplane has a successful trip or if something happens to complicate your trip. You might fly all the way without any problems, or the weather may suddenly change, or something may go wrong in your aircraft. Your team may have to make quick decisions. Your problem may be so serious that you will be forced to land at the nearest airport. Following each day's flight your Navigator writes a daily diary entry that tells what happened to your team and how your team reacted to the events.
Your team files a flight plan, draws a Fate Card, moves your airplane marker on the large classroom map, and writes a diary entry for every day of flight during the race. The first team to reach its destination city is the winner! The quality of your diary entries determines your bonus miles.
During your exciting FLIGHT race you will practice map skills as you plan and carry out your racing strategy. Good luck!
Each team member has a specific job and is responsible for his or her own job. You also work as a team, helping one another complete all the jobs each round.
Pilot ~
Co-Pilot ~
Navigator ~