Basketball 101

Chest Pass

Your hands should form a W behind the ball. Bring your thumbs together in the center with your fingers comfortably spread out. Step forward when making a pass .Keep your elbows close to your body and push the ball. Straighten arms when you release the ball. Keep your wrists pointed upwards to help fully extend your arms. Keep your eye on the receiver. If you're catching the ball, move towards not away from it

Overhead Pass

Your hands should be on each side and slightly behind the ball, with the fingers spread out. The ball should be above your head with your elbows bent (flexed). Feet should be shoulder width apart. Step in the direction of the target, and extend your legs, back and arms. This will create the power to throw the ball. The wrist and fingers should be flexed to release the ball. Then fully extend the arms and follow through with thumbs and palms facing down towards the floor.

Bounce Pass

Your hands should be on each side and slightly behind the ball, with their fingers spread out. The ball should be held in front of the chest with the elbows tucked in. Feet shoulder width apart is also important when trying to control the pass. The player will fully extend their arms towards the floor half way between them and the target. You will perform the same form for a chest pass.

Point Guard

A position in basketball usually reserved for the team's best ball handler and/or best passer. It is sometimes referred to as "the one".

Shooting Guard/ Small Forward (Wings)

a shooting guard is often referred to as a wing because of its use in common positioning tactics. As the name suggests, most shooting guards are good shooters from three point line. Besides being able to shoot the ball, shooting guards tend to have good ball handling skills and the ability to drive the ball to the basket, often creating their own shots off the dribble.

Power Forward/ Center

is often the team's most versatile scorer, being able to score close to the basket while also being able to shoot mid-range jump shots from 12 to 18 feet from the basket.

They are usually the tallest players on the floor. The center usually scores "down low, in the paint" (near the basket, in the key), but some can be good perimeter shooters. They are typically skilled at gathering rebounds, contesting shots and setting screens on plays.

How to shoot a basketball

Feet shoulder width apart and staggered. Your shooting foot very slightly ahead of your non-shooting foot. Your shooting foot is on the same side as your shooting arm – if you’re right handed, it will be your right foot. Your shoulder, hip, and elbow should be aligned with the basket. Knees slightly bent, so you're in position to jump as soon as you have the ball.

Make sure you are jumping forward and that your shoulders are back and relaxed when shooting the ball. Your shot will be less accurate if you do not use your legs.

When hold the ball make sure you have the ball at your chest and you do not dip it down to your waist. The ball and your shooting eye should form a straight line to the basket.

Your shooting hand is responsible for launching the ball. Place your non-shooting hand on the side of the ball to act as a guide for the shot. Your shooting hand palm should not be touching the ball you’re preparing to shoot. You control the ball with your fingers not palm. So leave a little space between your palm and the ball, so that the ball will come off your fingers. Make sure your fingers are spread out on the ball.

How to Play Basketball

Each game is divided int two halves. High school and professionals have four quarters while college only has two quarters. In college, each half is twenty minutes long. There is halftime between the two halves If the score is tied at the end of regulation, then overtime periods of various lengths are played until a winner emerges.

Each team is assigned a basket or goal to defend. This means that the other basket is their scoring basket. At halftime, the teams switch goals

Two teams of five players each try to score by shooting a ball through a hoop. The game is played on a court, and there is a hoop at each end. The court is divided into two main sections by the mid-court line.

You move the ball by passing or dribbling. The team with the ball is called the offense. The team without the ball is called the defense, they try to steal the ball, contest shots, steal and deflect passes, and garner rebounds.

When a team makes a basket, they score two points and the ball goes to the other team. If a basket, or field goal, is made outside of the three-point arc, then that basket is worth three points. A free throw is worth one point.


Rules of basketball

Start the game with a jump ball the ref will toss the ball between to players from the opposite team. They will jump in the middle of the court and try to knock the ball to one of their teammates.

The offensive team has 5 seconds to throw the ball in bounds.

If the offensive team puts the ball into play behind the mid-court line, it has ten seconds to get the ball to the other side. If it doesn't, then the defense gets the ball. Once the offensive team gets the ball over the mid-court line, it can no longer have possession of the ball in the area behind the line. If it does, the defense is awarded the ball.

Free throws are awarded to a team according to some formats involving the number of fouls committed in a half and/or the type of foul committed. If you foul the player while they are shooting a 3 pointer (behind the three point line) they get 3 free throws. Any other foul will result in 2 free throws.

Fouls

Personal fouls: Personal fouls include any type of illegal physical contact.

  • Hitting
  • Pushing
  • Slapping
  • Holding
  • Illegal pick/screen -- when an offensive player is moving. When an offensive player sticks out a limb and makes physical contact with a defender in an attempt to block the path of the defender.

Personal foul penalties: If a player is shooting while a being fouled, then he gets two free throws if his shot doesn't go in, but only one free throw if his shot does go in.

  • Three free throws are awarded if the player is fouled while shooting for a three-point goal and they miss their shot. If a player is fouled while shooting a three-point shot and makes it anyway, he is awarded one free throw. Thus, he could score four points on the play.
  • Inbounds. If fouled while not shooting, the ball is given to the team the foul was committed upon. They get the ball at the nearest side or baseline, out of bounds, and have 5 seconds to pass the ball onto the court.
  • One & one. If the team committing the foul has seven or more fouls in the game, then the player who was fouled is awarded one free throw. If he makes his first shot, then he is awarded another free throw.
  • Ten or more fouls. If the team committing the foul has ten or more fouls, then the fouled player receives two free throws.

Charging. An offensive foul that is committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon.

Blocking. Blocking is illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket.

Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.

Intentional foul. When a player makes physical contact with another player with no reasonable effort to steal the ball. It is a judgment call for the officials.

Technical foul. Technical foul. A player or a coach can commit this type of foul. It does not involve player contact or the ball but is instead about the 'manners' of the game. Foul language, obscenity, obscene gestures, and even arguing can be considered a technical foul, as can technical details regarding filling in the scorebook improperly or dunking during warm-ups.

Violations

Walking/Traveling. Taking more than 'a step and a half' without dribbling the ball is traveling. Moving your pivot foot once you've stopped dribbling is traveling.

Carrying/palming. When a player dribbles the ball with his hand too far to the side of or, sometimes, even under the ball.

Double Dribble. Dribbling the ball with both hands on the ball at the same time or picking up the dribble and then dribbling again is a double dribble.

Held ball. Occasionally, two or more opposing players will gain possession of the ball at the same time. In order to avoid a prolonged and/or violent tussle, the referee stops the action and awards the ball to one team or the other on a rotating basis.

Goaltending. If a defensive player interferes with a shot while it's on the way down toward the basket, while it's on the way up toward the basket after having touched the backboard, or while it's in the cylinder above the rim, it's goaltending and the shot counts. If committed by an offensive player, it's a violation and the ball is awarded to the opposing team for a throw-in.

Backcourt violation. Once the offense has brought the ball across the mid-court line, they cannot go back across the line during possession. If they do, the ball is awarded to the other team to pass inbounds.

Time restrictions. A player passing the ball inbounds has five seconds to pass the ball. If he does not, then the ball is awarded to the other team. Other time restrictions include the rule that a player cannot have the ball for more than five seconds when being closely guarded and, in some states and levels, shot-clock restrictions requiring a team to attempt a shot within a given time frame.