Virtual and Augmented Reality
Virtual and Augmented Realities for the Everyday Classroom
Facilitator(s): Amber Reilly & Alana Winnick
Imagine having never seen SNOW, or the OCEAN, or the GRAND CANYON! With today’s technology, students can experience this right in the comfort of their own classroom using tools such as Google Cardboard/Expeditions, Aurasma, NYT Storytelling, and more!
"Virtual reality devices will grow by nearly 85 percent for the next five years, driven in large part by gaming and educational applications, according to a new report from ABI Research.” (David Nagel, “Education, Gaming Drive Virtual Reality Gear” THE Journal, 3/7/2016).
In this workshop, participants will take a deep dive into Virtual/Augmented Reality (VR/AR) devices and develop a deeper understanding of how both educators and students can create meaning about the world around them through VR/AR.