The System For Motion Rehabilitation
Rehabunculus increases the volume of motion rehab with minimum facilities and medical specialists involved thanks to remote monitoring of the rehab process and its automatisation.
AI-based technology for direct activation of neuroplasticity mechanisms
Objective measurements + Built-in tests
(Range of motion, “Sit to stand”, Romberg test)
Auto-tailoring of exercises due to the progress of a patient
All patient’s data in one-click access
Our results so far:
preliminary results of the approbation: significant (p <0.005) and considerable (> 25%) improvement in balance and gait in patients with imbalances due to chronic cerebrovascular insufficiency and cerebral circulation disorders was revealed. Patients with impaired hand function showed a tendency to improve large hand movements, improvement of skills of household activity.
“Based on a sufficient amount of evidence indicating the superiority of virtual reality as an adjuvant therapy, at present, virtual reality combined with another rehabilitation treatment appears to be valuable and could be integrated as an adjuvant therapy into stroke rehabilitation strategies with a view to improving UE motor impairment and disabilities.” (Samar M. Hatem et al., 2016 )
“VR training is more effective than balance or gait training without VR for improving balance or gait ability in patients with stroke.” (Ilona J.M. de Rooij et al., 2016 )
“Stroke is the neurological disease most frequently treated with therapeutic VR. Clinical trials and SR published to date offer compelling scientific evidence on the benefits of VR for UL motor function in these patients.” (S. Vin ̃as-Diz and M. Sobrido-Priet, 2016)