HS Engineering and Technology

With the Holmdel 2020 initiative in full swing, our Technology and Engineering classes will be evolving to grow with their new homes!

Introduction to Engineering and Design Principles will focus on problem solving in two and three dimensions. Students will explore how to develop and propose an idea using a wide range of computer design skills. Students will be exposed to design history and a variety of current and innovative fields including rapid prototyping, architecture, structures, and fabrication. Students will engage in real world application and have the opportunity to work in design teams.

Computer Animation is geared towards the 2D and 3D animation fields. Students will learn the Adobe Flash interface and how to develop professional interactive animations. Students will also learn Autodesk 3D Studio Max and its use in the arts and engineering fields through animating, material mapping, and rendering. Supporting imagery editing software will be reviewed and used to aid in project development including Photoshop. Students will develop project ideas from concept to final design phase and present using the aforementioned medium.

Introduction to Web Design introduces the basic concepts and applications of designing for the web medium. Students will develop a working knowledge of the Internet, web-related “languages,” design principles, and web design software. Each student will be responsible for developing and maintaining multiple web sites. Upon completion of the web design units, students will be introduced to common computer applications, including: word processing, spreadsheets, and presentation software.

Advanced Placement Computer Science Principles offers students a multidisciplinary approach to learning the underlying principles of computing. The course will introduce students to the creative aspects of programming, abstractions, algorithms, large data sets, the Internet, cybersecurity concerns, and computing impacts. This class will focus on fostering students to be creative and it encourages students to apply creative processes when developing computational artifacts. Students are given the opportunity to use technology to address real-world problems and build relevant solutions. This course prepares students to take the AP Computer Science “Principles” exam. This class is just as much about problem solving, collaboration, writing, creativity and other 21st century skills as it is about programming.