This stage involves the evaluation and selection of ideas. Discover stage results are analysed, developed and detailed, while ideas for solutions are prototyped and pitched.
During the first part of the Discovery stage, a team should maintain a broad perspective – a ‘divergent thinking’ approach – in order to identify a problem, user need or technological opportunity that can lead to the development of a new product or service.
The Define stage is characterised by convergent thinking. In it, a combination of ideas or directions identified during the Discover stage is analysed and synthesised into a written brief that includes all new product or service development activities.
Important activities during this stage are: the preliminary idea and project development, project management, negotiation and approval of project goals.
Look at this page for methods - look under the specific phase.
During this phase, in the first year of the project for example, the pupils were tasked to find a local problem which could fit under the theme of "Crossing physical boundaries". Several groups chose to address the problem of low or no physical activity, and some English and Danish groups decided to create exer-games for eachother.
You can in the video se an explanation of the skill tree. Below this video you can see a talk from England about starting to make the exergame and defining what a changemaker is.
Talk from England about starting to make the exergame and defining what a changemaker is.