We know many athletes and parents are learning about the game of volleyball! The more you understand, the more fun it is to play/ watch! Below are a few things to reference to understand terms that you might hear!
Rally Scoring – A point is scored on every rally, regardless of who served.
Set/ Game – A game played to 25 points (win by 2); final set often to 15 if needed as a tie breaker.
Match – Usually best of three or five sets/ games against one team.
Timeout – A brief break called by the coach.
In club volleyball, we will play a match against one opponent. The goal is to win two sets/ games in the match. The first two games are to 25, the third is a tiebreaker to 15. Must win games by two points.
Serve – The hit that starts a rally. Can be underhand, overhand, or a jump serve.
Pass (Formerly called "Bump") – The first contact after a serve, usually with forearms, to control the ball.
Set – A soft, controlled touch (usually overhead) to put the ball in position for a hitter.
Hit / Attack / Spike – An aggressive hit to send the ball over the net and score.
Free Ball – An easy ball sent over the net with little or no attack.
Setter – The playmaker who sets up hitters. Goal: Setters should get the second ball.
Outside Hitter (Left Side) – Attacks from the left front; often a main scorer.
Middle Blocker / Middle Hitter – Plays near the net, focuses on blocking and quick hits.
Right Side (Opposite) – Attacks from the right front and helps block the other team’s outside hitter.
Libero – Defensive specialist wearing a different-colored jersey; cannot attack above the net or serve in some leagues. Do not have to sub in and out with the refs, can run on and off the court.
Defensive Specialist (DS) – Substitutes in for back-row defense.
Rally – The sequence of play until a point is scored.
Rotation – Players move clockwise after winning the serve. Must be in this order when the ball is served but can move after.
Side Out – When the receiving team wins the rally and earns the serve back. Common to hear someone yell "side out" at their team encouraging them to earn the serve back.
Back Row / Front Row – Back row players cannot attack above the net.
Three-Hit Rule – Each team can contact the ball up to three times before sending it over.
Block – Jumping at the net to stop or deflect an attack.
Tip / Dump – A soft touch over the block instead of a hard hit.
Double Hit – Illegal multiple contacts on one attempt (often called on sets).
Lift / Carry – Holding the ball too long instead of a clean hit.
Net Violation – Touching the net during play.
Foot Fault – Stepping on or over the service line while serving.
Out – Ball lands outside the boundary lines.
What it means: 4 hitters, 2 setters
How it works:
The setter is always in the front row. Whoever is in the front sets the ball.
Why teams use it:
Simple and easy to learn; common in middle school and beginner levels.
Trade-off:
Only two hitters available in the front row at a time.
What it means: 5 hitters, 1 setter
How it works:
One player sets all the time, even from the back row.
Why teams use it:
Consistency—hitters always know who is setting; common in advanced middle school, high school, and club.
Trade-off:
When the setter is in the front row, there are only two hitters; when in the back row, there are three hitters.
What it means: 6 hitters, 2 setters
How it works:
The setter sets only when they are in the back row. When they rotate to the front, they become a hitter and the other setter takes over.
Why teams use it:
Always keeps three hitters in the front row.
Trade-off:
Requires two strong setters who can also hit—more complex.
*There are other systems, but these are the most common that you will likely hear.