Impactful Technology use

We have spent the last two years in a crash course about how to design work for and effectively manage the 1:1 classroom. With each student now having access to their own district provided device, so many great learning opportunities have opened up! On the flip side of this, additional concerns have also become apparent such as the need to work on balancing screen time and curating digital activities that will provide the best learning opportunities for our students.

In 2017, the Dynamic Learning Project (DLP) was created with the goal of helping educators make their use of classroom technology more impactful. A researched based Impactful Technology Use Rubric was developed as part of this project to help guide our thinking and growth around the quality and impact of technology on student engagement and learning. The purpose of this rubric is to help educators formatively assess “impactful technology use” (ITU) by students on two dimensions: frequency and proficiency. It defines six indicators for ITU and provides illustrative examples of skills for each. These examples are not intended to be exhaustive, but to clarify the opportunities that teachers might create in their classrooms for students to demonstrate ITU.

👀 Take a look at the Indicators of Technology Use Rubric

📚 Read this article from Digital Promise for more information on measuring Impactful Technology Use

The Georgetown ISD Digital Learning Team has prepared this website to help our staff dig deeply into the following five pillars of impactful technology use in the classroom:

These topics focus on developing an understanding of the indicator, learning more about digital tools and strategies that can be leveraged to increase student proficiency, and redesigning a lesson or unit to incorporate opportunities for meaningful technology use that supports your content.