In this project, students will choose an innovation that was enabled by the Internet and explore the positive and negative impacts of their innovation on society, economy, and culture. Students will develop a computational artifact that illustrates, represents, or explains the innovation’s purpose, its function, or its effect, and embed this artifact in their personal portfolio website.
Example Activities and Big Idea/Computational Thinking Practice
The Effects of the Internet: Students provide evidence of the extensive knowledge they have developed about a chosen Internet-based innovation and its impact(s). Students include citations, as applicable, within their written responses.
Within their computational artifact, students explain at least one beneficial effect and at least one harmful effect the Internet-based innovation has had, or has the potential to have, on society, economy, or culture. They also identify data privacy, security, or storage concerns for the computing innovation.
[Computing Innovation 3, Prompt C][Big Idea IOC][Computational Thinking Practice 5]