This elective subject provides students with the opportunity to develop further their own creativity. Students use a variety of media to produce a folio of personal exploration of their choice of subject matter based on common themes. Students are introduced to the work of artists in association with folio tasks and develop an appreciation of art and culture through the study of selected artists.
Studio process and folio of finished artworks
Written Analysis Tasks
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
In Year 9 Dance has a lot of fun practical components. In these classes students will participate in technique classes and choreographic routines. They will learn and perform a class group dance and will be involved in the choreography and performance of a duo/small group dance. We will look critically at the processes involved in choreographing, rehearsing and performing their own creative works to music.
Practical & Online tasks
Written research tasks
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
In this unit, students will continue to develop their improvisational and performance skills through a variety of activities. Students will experience and learn the theoretical and practical aspects of performance and theatre. These include tension, focus, space, role and motivation.
Students will undertake performance work that involves working with a script and a detailed rehearsal process to culminate in a final presentation of a group ensemble.
Practical Performance
Creative Performance
Research Tasks
Journal
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will develop and enhance skills in ensemble playing and gain experience in performing. Key skill elements such as an understanding of music language and notation, aural recognition, listening and responding to music will be covered. A major focus is rehearsal as preparation for performance.
Note that students also have the option of learning any instrument of their choice through our Instrumental Program which runs separately from classroom music. For more information on this 'opt-in' program, which attracts additional costs, please contact the school.
Rehearsing and performing
Music Language
Music Analysis Listening Task
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will investigate Australian films and Filmmaking. They will analyse story elements, conventions and production techniques that Australian film-makers employ to reflect Australian social and cultural issues for both national and international markets. Applying investigative skills students explore local community-based topics to create a 'fly on the wall' style documentary, establishing their camera and narrative skills. After which they pitch their own original story idea to the class to create and produce a short film of their selected genre.
Students will learn techniques for designing and planning a film production story. They will also learn the organisational and technical skills required to develop, produce, write, direct and edit an Australian film for public screening. Students will use a range of equipment to create their media products including their personal phone and our DJI Phone Gimbals, as well as Nikon and Cannon DSLR camera and RODE Mics.
Reflective folio/blog
Short Documentary Group Film Task
Original Story Short Film Task
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students explore a range of processes to create photographic imagery, and explore a range of processes and techniques to edit, enhance, adapt and finally to present photographic imagery. using point and shoot skills.
In the making of artworks students follow the studio process, using inspiration for ideas and techniques, exploring and experimenting, and recording their decision making, and the skills they have learnt. Students also analyse and compare the work of artists working in different historical and cultural contexts and the basic steps of editing.
In Digital Art students explore and develop artistic ideas linking traditional and digital artistic practices.
In the making of artworks, students follow the studio process, using inspiration for ideas and techniques, exploring, experimenting, recording and annotating their ideas relating to basic photography skills of rules of composition, elements & principles of art. Students also analyse and compare the work of artists working in different historical and cultural contexts and learn basic editing practices.
Practical Photography Tasks
Analysis and evaluation
Excursion
Practical & Online tasks (DIGITAL)
Written research tasks (DIGITAL)
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Design is everywhere. The posters, brochures, logos, websites, magazines, signage, and packaging you see every day. The things you use: from your phone to your toothbrush, your clothes, and the buildings and spaces you rest, work and play in. In Viscomm we learn about graphic design, environmental design and designing the products we live with and use every day.
Focus for study in year 9 includes: illustration and advertising design; fashion and decorative arts; and the design of furniture and everyday ‘things’. This subject enables the development of design knowledge and creative design thinking skills, using a range of materials and methods, from traditional pencil drawing and construction techniques to digital design software, laser-cutting technology and 3D printing.
3D Design Prototypes
2D Graphic Design Solutions
Design Process folio
Design in Context
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This unit will combine elements from Media, Visual Arts, Science, Mathematics and Digital Technologies. The focus of the study will be upon exploring computer-based games and game making processes as well as an overview of the game making industry. Students will learn the history of game design from the classics of Pong and Space Invaders, to the immersive 3D massive multiplayer online games and casual games that are flooding the market today.
Students will learn the foundations of game design at a higher level - looking at what makes all games work, including board games or Table Top games - before practically developing an understanding of level, character and sprite design, sound effects and developing their own graphics. Using these skills, students will then design and code their own games using MakeCode Arcade and showcase their work in a portfolio by the end of the course. The unit will also involve students presenting review presentations of selected current computer-based games.
• Major Game Project
• e portfolio
• Research Assignments
• Game Review Presentations
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This subject provides students with a broad knowledge and understanding of food properties, processing, preparation and their interrelationship, nutritional considerations and consumption patterns. It addresses the importance of hygiene and safe working practices and legislation in the production of food.
Students will develop food-specific skills, which can then be applied in a range of contexts enabling students to produce quality food products. They will learn to plan healthy meals according to the Australian Guide to Healthy Eating, the revised Healthy Eating Pyramid and the Dietary Guidelines for Australians. They will look at the influences on our food choices including culture, sustainability, seasonality, food intolerances and allergies.
Design Briefs
Research Tasks
Practical Activities
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will be introduced to a diversity of cuisines from around the world. Each week students will examine a new country and complete an investigation-based task, followed by the preparation of a food production that is rich in authentic ingredients and processes.
The weekly investigation will form the basis of their portfolio. Some of the countries students will investigate are Italy, Greece, Mexico, Spain, France and Thailand as well as the region of The Middle East.
Research Assignment
Productions
Portfolio
Cultural Celebration Presentation
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This course introduces students to the Systems engineering process through various practical and theory-based activities.
The first unit will use a range of activities to teach electrical and mechanical theory, with an emphasis on prototyping and experimentation. They will need to understand safety, types of forces and motion, basic electrical components and circuit design.
After learning the fundamentals of students will follow the design process to create an engineered solution that responds to a design brief. They will need to research solutions, design the system, plan and fabricate their chosen solution, test the system, and evaluate the solution.
ASSESSMENT TASKS
Theory test
Practical work
Systems engineering folio
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This unit provides students with a primarily project based experience where they will learn how to design and make products using a range of design and technological processes.
Students will learn how to assess and control risks, describe and quantify materials before using tools and machinery to manufacture projects made predominantly from timber. CAD software and wood machining including CNC machining are also features of the unit.
Practical Skills Project
Project Folio
Research Assignment
Safety Assignment
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
What does it mean to be an Australian? Today, our country is made up of people from all nations around the world who practice a range of religions, have varying customs and cultures and express their identities in a million different ways. So how can we all come together and create a nation that lives with tolerance and understanding of those around us?
In citizenship and diversity we will explore the nature of cultural identity in modern Australian society and the global community. This elective explores major religions and their beliefs and history, the nature of a diverse society and pluralism and the importance of culture and social media in shaping our attitudes and values.
Students will have a chance to do an in-depth study on one aspect of identity in modern Australia with the potential to design and implement a school or community-wide campaign raising awareness and understanding about a particular group, religion or sub-culture.
ASSESSMENT TASKS
Research task
Presentation
Humanities Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Unfortunately, sometimes the decisions businesses make create problems, and to solve them we need people, like you, to offer solutions.
These problems can range from clothing manufacturers using child labour, supermarkets ripping off farmers or even cafes that don’t source their coffee from sustainable sources.
Throughout a semester of Economics: Big Business, Big Problems you will work on developing a solution for a local or global business of your choice. You will research the nature of the problem, get in touch with them to find out how they work, and discover why they make the decisions they make. Using the knowledge we build in class, you will offer them a solution, that, hopefully, results in a fairer world!
Business Solution Folio
Test
Humanities Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This program is aimed at extending students' physical education literacy. The subject consists of two units – ‘Building Fitness Foundations’ and ‘Movement Analysis and Coaching’.
Students will learn and perform a variety of exercises, and develop strong gym etiquette, utilising the new weights gym at Barkly Campus. They will further develop their critical and creative thinking skills within the HPE Curriculum. Students will apply their learning in a range of different contexts and environments.
There will be a strong focus on collaboration, creativity, reflection and problem solving. The students will gain a stronger understanding of movement and physiology principles that are strongly linked to the Victorian curriculum.
Students will learn concepts in physiology and biomechanics, to understand optimal training methods for their own specific sports, as well as everyday life.
This program is ultimately designed to increase understanding of scientific principles learned in junior HPE and to fill the gaps in knowledge required to excel in VCE PE. It also educates students on the lifetime benefits of exercise, specifically resistance training.
Health and PE Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
The Advanced Maths elective provides an opportunity for all students to further develop their numeracy skills and build upon their understanding from core Maths Pathway classes. Students of all ability levels are encouraged to apply if they are looking for extra class time to consolidate their learning as they progress to year 10 mathematics. In particular, this subject is designed to give students concrete support in developing and applying foundational numeracy skills at all levels of the 7 to 9 mathematics curriculum.
Students will spend time in class developing their own goals and considering the strategies that help them learn most effectively in maths classes. The topics taught will closely align with the topics offered in core Maths Pathway classes, providing students additional time to work with these concepts. Technology (calculator, spreadsheet, graphing calculator) skills will be taught and used in this course.
Throughout this elective, students will develop learning strategies, critical thinking skills, and problem solving techniques to prepare for future mathematical courses. A focus of learning in these lessons will be hands-on, rich tasks that offer a low-floor and high-ceiling and promote students' resilience in handling complex mathematical tasks.
ASSESSMENT TASKS
Skills Exercises and Worksheets
Rich Learning Tasks
Maths Pathway Tests
Teaching Resources (Staff access only) - Unit Plans and Assessment
Financial literacy is the ability to make informed judgments and to take effective decisions regarding the use and management of money.
In today’s world of increasingly complex financial decisions, financial literacy may be considered a vital skill for all. You will learn the basics of financial literacy and banking in this course.
Topics covered include: earning an income budgeting, importance of spending plans, non-traditional financial services, being an informed consumer, buying stocks (playing the Stock Market Game) , sell strategy, investing in education, planning for the future, planning for retirement, purchasing your first car, purchasing your first home, buying a home versus renting, taxes and tax planning, life insurance options, health insurance, property insurance, estate planning, and keeping money in perspective, understanding the financial impact and consequences of gambling, banking and financial services, savings and investing, understanding loans and borrowing money.
Skills Exercises and Worksheets
Major Project
Assignments
Portfolio - Stock Market Game
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will study the scientific, legal and analytical role that forensic science plays in society (crime, natural disasters etc.) A study of the different ways forensic science is portrayed in a range of media will also be undertaken. Investigation and practical work involving a variety of relevant techniques will be an integral component of the project. Techniques such as fingerprinting, plaster casting, blood splatter analysis, hair and fibre analysis, facial recognition software, DNA extraction and blood detection will be covered. Students will also investigative selected case studies in crime scene investigative procedures
Conducting Scientific Investigations
Reporting on Scientific Investigations
Communicating Scientific Knowledge
Science Learning Continuum - Victorian Curriculum Science Level 7 - 10 Science Achievement Stands
Teaching Resources (Staff access only) - Unit Plans and Assessment
Psychology is a year 9 science elective in which you'll learn about yourself, your brain, your strengths and how you can use psychology to succeed.
You will learn about how your brain works, how the world works and how people interact through the perspective of psychology. You will learn about topics like growth mindset, psychological experiments and mindfulness.
You will have the opportunity put these skills into practice and succeed in all areas of your school life.
Assessment tasks include:
Conducting Scientific Investigations
Reporting on Scientific Investigations
Science Learning Continuum - Victorian Curriculum Science Level 7 - 10 Science Achievement Stands
Teaching Resources (Staff access only) - Unit Plans and Assessment
Studio process and folio of finished artworks
Written Analysis Tasks
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will be involved in both practical and theoretical activities during classes. They will learn and perform group dance work and also be involved in the choreography and performance of a solo/duo/small group dance work.
Students will complete research and analysis of a dance from another cultural background. Students will also learn to critically recognize and evaluate the processes involved in choreographing/learning, refining and performing both their own choreography and the choreography of others.
Performance of Learnt Group Work
Performance of solo/small group choreography
Dance in Other Cultures assignment
Write up of Choreographic process
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will develop and enhance skills in ensemble playing and gain experience in performing. Key skill elements such as an understanding of music language and notation, aural recognition, listening and responding to music will be covered. A major focus is a rehearsal as preparation for performance.
Rehearsing and performing
Music Language
Music Analysis Listening Task
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
In this unit, students will continue to develop their improvisational and performance skills through a variety of activities. Students will experience and learn the theoretical and practical aspects of performance and theatre. These include tension, focus, space, role and motivation.
Students will undertake performance work that involves working with a script and a detailed rehearsal process to culminate in a final presentation of a group ensemble.
Practical Performance
Creative Performance
Research Tasks
Journal
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will investigate Australian films and Filmmaking. They will analyse story elements, conventions and production techniques that Australian film-makers employ to reflect Australian social and cultural issues for both national and international markets. Applying investigative skills students explore local community-based topics to create a 'fly on the wall' style documentary, establishing their camera and narrative skills. After which they pitch their own original story idea to the class to create and produce a short film of their selected genre.
Students will learn techniques for designing and planning a film production story. They will also learn the organisational and technical skills required to develop, produce, write, direct and edit an Australian film for public screening. Students will use a range of equipment to create their media products including their personal phone and our DJI Phone Gimbals, as well as Nikon and Cannon DSLR camera and RODE Mics.
Reflective folio/blog
Short Documentary Group Film Task
Original Story Short Film Task
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students explore a range of processes to create photographic imagery, and explore a range of processes and techniques to edit, enhance, adapt and finally to present photographic imagery. using point and shoot skills.
In the making of artworks students follow the studio process, using inspiration for ideas and techniques, exploring and experimenting, and recording their decision making, and the skills they have learnt. Students also analyse and compare the work of artists working in different historical and cultural contexts and the basic steps of editing.
In Digital Art students explore and develop artistic ideas linking traditional and digital artistic practices.
In the making of artworks, students follow the studio process, using inspiration for ideas and techniques, exploring, experimenting, recording and annotating their ideas relating to basic photography skills of rules of composition, elements & principles of art. Students also analyse and compare the work of artists working in different historical and cultural contexts and learn basic editing practices.
Practical Photography Tasks
Analysis and evaluation
Excursion
Practical & Online tasks (DIGITAL)
Written research tasks (DIGITAL)
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Design is everywhere. The posters, brochures, logos, websites, magazines, signage, and packaging you see every day. The things you use: from your phone to your toothbrush, your clothes, and the buildings and spaces you rest, work and play in. In Viscomm we learn about graphic design, environmental design and designing the products we live with and use every day.
Focus for study in year 9 includes: illustration and advertising design; fashion and decorative arts; and the design of furniture and everyday ‘things’. This subject enables the development of design knowledge and creative design thinking skills, using a range of materials and methods, from traditional pencil drawing and construction techniques to digital design software, laser-cutting technology and 3D printing.
3D Design Prototypes
2D Graphic Design Solutions
Design Process folio
Design in Context
The Arts Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This unit provides students with a primarily project based experience where they will learn how to design and make products using a range of design and technological processes.
Students will learn how to assess and control risks, describe and quantify materials before using tools and machinery to manufacture projects made predominantly from timber. CAD software and wood machining including CNC machining are also features of the unit.
Practical Skills Project
Project Folio
Research Assignment
Safety Assignment
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This subject provides students with a broad knowledge and understanding of food properties, processing, preparation and their interrelationship, nutritional considerations and consumption patterns. It addresses the importance of hygiene and safe working practices and legislation in the production of food.
Students will develop food-pecific skills, which can then be applied in a range of contexts enabling students to produce quality food products. They will learn to plan healthy meals according to the Australian Guide to Healthy Eating, the revised Healthy Eating Pyramid and the Dietary Guidelines for Australians. They will look at the influences on our food choices including culture, sustainability, seasonality, food intolerances and allergies.
Design Briefs
Research Tasks
Practical Activities
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
Students will be introduced to a diversity of cuisines from around the world. Each week students will examine a new country and complete an investigation-based task, followed by the preparation of a food production that is rich in authentic ingredients and processes.
The weekly investigation will form the basis of their portfolio. Some of the countries students will investigate are: Italy, Greece, Mexico, Spain, France and Thailand as well as the region of The Middle East.
Research Assignment
Productions
Portfolio
Cultural Celebration Presentation
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This unit will combine elements from Media, Visual Arts, Science, Mathematics and Information & Communications Technology [ICT]. The focus of the study will be upon exploring computer-based games and game making processes as well as an overview of the game making industry. Students will learn the history of game design from the classics of Pong and Space Invaders, to the immersive 3D massive multiplayer online games and casual games that are flooding the market today. They will learn the foundations of game design including level, character and sprite design, sound effects and developing their own graphics. Students will then design and code their own games using Gamemaker and showcase their work in a portfolio by the end of the course. The unit will also involve students presenting review presentations of selected current computer-based games.
• Major Game Project
• e portfolio
• Research Assignments
• Game Review Presentations
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment
This course introduces students to the Systems engineering process through various practical and theory-based activities.
The first unit will use a range of activities to teach electrical and mechanical theory, with an emphasis on prototyping and experimentation. They will need to understand safety, types of forces and motion, basic electrical components and circuit design.
After learning the fundamentals of students will follow the design process to create an engineered solution that responds to a design brief. They will need to research solutions, design the system, plan and fabricate their chosen solution, test the system, and evaluate the solution.
ASSESSMENT TASKS
Theory test
Practical work
Systems engineering folio
Technologies Learning Continuum - Victorian Curriculum Achievement Standards
Teaching Resources (Staff access only) - Unit Plans and Assessment