RULES
18 HOLE MATCH PLAY SCRAMBLE - WITH A PARTNER.
EACH WEEK PLAYERS ARE ASSIGNED A RANDOM FOURSOME
EACH PLAYER HAS A DIFFERENT PARTNER FOR EACH SET OF 6 HOLES (1 - 6, 7-12, AND 13-18)
TWO PERSON SCRAMBLE RULES APPLY WHILE COMPETING AGAINST THE OTHER TWO PERSON TEAM IN YOUR FOURSOME. THIS ROTATES EVERY 6 HOLES --- SO YOU ARE PARTNERED WITH ALL THREE OF YOUR PLAYING FOURSOME THROUGHOUT THE ROUND.
BOTH PLAYERS HIT THEIR SHOTS AND GO TO THE THEIR CHOICE OF BEST SHOT TO CONTINUE (TYPICAL SCRAMBLE)
YOU CAN MOVE THE BALL A CLUB LENGTH, ROLL THE BALL, AND IMPROVE YOUR LIE (VERY GENEROUS)
STANDARD MATCH PLAY RULES, "GIVE ME'S" AND CONCESSIONS ALLOWED
EACH PLAYER RECEIVES ONE POINT FOR EACH HOLE WON BY YOUR TEAM.
TIES RESULT IN NO POINTS AWARDED.
CLOSEST TO PIN AND OTHER SPECIAL CONTESTS MAY RESULT IN ADDITIONAL POINTS (TBD)
YOU MUST PLAY 5 ROUNDS TO QUALIFY FOR CITRUS CUP FINALS
LEADERBOARD WILL REFLECT THE HIGHEST AVERAGE SCORERS BASED ON ROUNDS PLAYED.
THIS IS A FUN PROGRAM --- NOT REALLY COMPETITIVE