Podcast
Visual Presentations: Computing Technologies and the World
Students work in small groups to research how mobile devices have transformed communication. One group draws a timeline on poster paper showing how smartphones have evolved, including images of early models and modern devices. They add captions explaining how cultural factors, like the need for constant connectivity, influenced the development of mobile computing.
During their presentation, they use their visual display to discuss how mobile devices changed the world by providing instant access to information. The class reflects on how using multimedia components like images and diagrams helped clarify the main ideas.
Objective:
Students will research and create a visual presentation on a computing technology that has changed the world, such as social media, mobile computing, or GPS. They will include components like images and diagrams to enhance their presentation.
Materials Needed:
Poster paper
Markers
Printed images
Research materials (books or articles on computing technologies)
Sticky notes
Steps:
Introduction:
Students explore the concept of computing technologies and their influence on the world.
The teacher asks how technologies like social media, GPS, and mobile computing have transformed communication, transportation, and access to information.
Students also discuss how these technologies have been shaped by cultural practices and societal needs.
Activity:
Students work in small groups to research a computing technology (e.g., social media or mobile devices).
Each group gathers information on how the technology has changed the world and how it was influenced by societal needs or cultural practices.
Using poster paper, students organize their findings into a visual presentation, incorporating images, diagrams, and captions.
They might show the timeline of a technology's development or illustrate the cultural or political impact it has had (e.g., how social media has influenced social movements).
Presentation and Discussion:
Each group presents their visual display, explaining how their chosen technology has changed the world and been shaped by societal factors. T
hey highlight how the multimedia components (images, diagrams) helped clarify their main ideas.
Equity and Access:
Provide simplified research materials for students needing extra support, and assign group roles (researcher, illustrator, presenter) to ensure equitable participation.
Real-World Connection:
Discuss how organizations like tech companies and policymakers use similar visual presentations to communicate how new technologies will impact society.
CS Practice(s):
Communicating About Computing: Students use visuals to explain the impact of a computing technology.
Standard(s):
CA CCSS for ELA-Literacy SL.5.5
CA CS 3-5.IC.20
Creating Interactive Digital Presentations on Computing Technologies
Students are coding interactive presentations on computing technologies. One pair is using Scratch to create a presentation about social media’s influence on political movements. As they code, they add animations showing the rise of social platforms like Twitter and Facebook, with clickable buttons that lead users to learn about specific social movements. They also add sound effects to highlight key moments.
During their presentation, they explain how their interactive project helps users understand how social media has impacted the world. The class discusses how coding allowed them to engage with and present complex information in a creative way.
Objective:
Students will use a block-based coding platform to create an interactive presentation on a computing technology that has changed the world. They will include multimedia components, such as animations, graphics, and sound, to enhance their presentation.
Materials Needed:
Tablets or computers
Research materials (online articles or videos on computing technologies)
Steps:
Introduction:
The teacher explains that students will be using coding to showcase the impact of computing technologies, such as robotics, wireless internet, or social media.
Students learn to use the platform to create a presentation that includes multimedia elements like animations and sound.
Activity:
Working in pairs, students research a computing technology that has significantly impacted the world (e.g., mobile devices, GPS, or wearable computing).
Using the coding platform, they create an interactive presentation where users can click through different sections to learn about the technology.
For example, students might animate the growth of mobile technology or add sound effects to illustrate the expansion of the wireless internet.
They include clickable buttons for users to explore key facts, and use animations to show how the technology has been influenced by cultural practices and societal needs.
Presentation and Discussion:
Each pair presents their interactive digital project, explaining how the multimedia components (animations, sound) enhanced their presentation and made the information more engaging.
The class discusses how computing technologies have changed the world and how coding can be used to share complex ideas interactively.
Equity and Access:
Provide pre-built coding templates for students needing additional support, and encourage mixed-ability pairings to ensure collaboration.
Real-World Connection:
Highlight how companies and organizations use interactive presentations to explain the impact of new technologies, similar to how students are using coding to share their findings.
CS Practice(s):
Creating Computational Artifacts: Students design interactive digital presentations with multimedia elements.
Foster an Inclusive Computing Culture: Students analyze and present the impact of computing technologies on the world, considering societal needs and cultural influences.
Standard(s):
CA CCSS ELA-Literacy SL.5.5
CA CS 3-5.IC.20
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