K-2.AP.14 Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
Lesson from MD with ELA integration with Keats' "Snowy Day"
Students explore an Amazon fulfillment center. Activities included.
Lessons from Creative Computing Curriculum utilizing Scratch.
Lessons from Creative Computing Curriculum utilizing Scratch.
Lessons from Creative Computing Curriculum utilizing Scratch.
Unplugged lesson brings together teams to practice writing precise instructions as they work to translate instructions into symbols.
Students program their classmates to step carefully around a large grid on the floor in this context-setting lesson.
In Unit 3, students utilize Scratch Jr. to plan coding projects.
Two day culmination project utilizing Scratch Jr. by SFUSD.
Lessons utilizing Scratch Jr. to engage students in coding.
Students program a physical robot mouse to complete pre-designed mazes.
Integrates social science & computer science by using Ozobots.
Students code a robot to move to the correct visual representation (base ten blocks) of a number.
Create a sequence using color coding to move the Ozobot to an animal's basic needs.
Students create an algorithm to recreate a timeline of Arthur Ashe's life.
Students match a digital time to corresponding analog clock on robotics mat.
Students research a historical figure, design & build a float, then code a robot to pull the float in a parade.
Students solve simple equations, develop algorithms for a robot to reach the solution on a mat.
K-2.AP.15 Give attribution when using the ideas and creations of others while developing programs.
Lessons: Break it Down! & Nevertheless, They Persevered
SFUSD lessons utilizing Scratch Jr.
Within coding activities, students attribute ideas to peers as appropriate.
K-2.AP.16 Debug errors in an algorithm or program that includes sequences and simple loops.
Lessons: Break it Down! & Nevertheless, They Persevered
SFUSD lessons utilizing Scratch Jr.
Lessons designed by San Francisco Unified School District, unplugged.
Two day culmination project utilizing Scratch Jr. by SFUSD.
Unplugged lesson to guide Robotic Dog on game board, avoiding puddles.
Book published by code.org to teach students about debugging.
Coding lessons from code.org, couse A, 2022
Lessons from code.org, course B, 2022.
Lessons from code.org, course C, 2022.
Students learn about bugs and debugging.
Lesson from Creative Computing Curriculum utilizing Scratch.
Lesson from Creative Computing Curriculum utilizing Scratch.
Lesson from Creative Computing Curriculum utilizing Scratch.
Integrates social science & computer science by using Ozobots.
K-2.AP.17 Describe the steps taken and choices made during the iterative process of program development.
Lessons: Break it Down! & Nevertheless, They Persevered
SFUSD lessons utilizing Scratch Jr.
Lesson from Creative Computing Curriculum utilizing Scratch.
Students explore an Amazon fulfillment center. Activities included.
Students collaborate to create a program & resolve bugs in an iteration.
Lessons: Where Are You Going? Story Path, Marathon
Students use a robot to randomly choose digits, then add the numbers.
Use concepts related to coding & coordinates to create an image.