3-5.AP.12 Create programs that include events, loops, and conditionals.
Lesson regarding conditionals by VidCode.
In this code.org lesson, students create shapes with loops.
Lesson by code.org from Course D.
Lesson by code.org to introduce skills utilized in coding.
Lesson by code.org from Course E.
Lessons by code.org aligned to subconcept control.
Game to teach students how events are triggered by conditionals.
Students engage in Use - Modify - Create framework using Scratch.
Students engage in Use - Modify - Create framework using Scratch.
Introducing algorithm concepts to help students code a story.
Introducing algorithm concepts to help students code a story.
Math integrated lesson with slides, student workbook by Code for Fun.
Lesson, slides, student workbook utilizing Scratch by Code for Fun.
Lesson by NASA integrating science and CS.
Lesson by CodeVA utilizing Scratch, integrating ELA & SEL.
Lesson series by code.org integrating ELA & CS.
Lesson series by code.org integrating ELA & CS.
Lesson series by code.org integrating math & CS.
Lesson series on coding a marine ecosystem by code.org
Lesson series by code.org integrating science & CS.
Lesson series by code.org integrating history & CS.
Lessons from Creative Computing Curriculum utilizing Scratch.
Integrated math/CS lesson by MA iMOD.
Lessons from ECforALL curriculum utilizing Scratch.
Control lessons: Introducing Conditionals, Fraction Circles, Ambling Animals, Slicing Sandwiches, Comparing Fractions
Unplugged lesson from Bowers Institute.
Virtual tour including lessons, activities, gamification.
Game teaching conditionals by Girls who Code.
Students use Scratch to tell stories. Interdisciplinary lessons.
Lesson introducing sequencing related to CS.
Lesson integrating CS & math, utilizing Scratch.
Students use Scratch to share their point of view.
Lesson integrating science & coding, utilizing Scratch.
Lesson addressing events & conditionals utilizing App lab.
Students use variable to code program in Scratch to evaluate passwords.
Lesson by Applied Digital Skills addressing conditionals.
Students create a block-based program to share about animal adaptations.