Gamified Problem Based Learning
Smashboard Edu is a HyperDoc that leads learners through the design-thinking process, involves app-smashing, collaborative goal-setting, and iteration. The main objective is to create a unique product that solves a relevant, real-world problem.
Problem to solve- comfort product for children after a natural disaster
Problem to solve- 10 year old girl needs a thoughtful gift for Mother's Day
Problem to solve- Prove that annoying toys can be used as educational tools