Dungog District Community of Schools STEAM Focus Group have developed a resource outlining how teachers can use the technologies listed below to support student learning and develop the core skills in working scientifically and design and production: predicting, questioning, planning and conducting investigations, processing and analysing data, communicating, identifying & defining and researching.
The resources can be accessed through the navigation on the left side of the website or directly through the following link.
Symbol quick reference guide.
No Symbol - Resource is free to use.
$- Resource requires a one off small fee to use.
$$- Resource requires a subscription to use.
$$$- Resource requires a more expensive subscription.
G- Geography
H- History
CA- Creative Arts
M- Music
D- Dance
Books- ICT Related Texts
Schools in the learning community have been provided which a collection of rich literacy based texts that have direct connections to ICT skills and support the development of computational thinking and problem solving skills.
Beebot is a programming tool tailored for younger students. It is used for teaching sequencing, estimation, problem-solving and a number of other coding and technological skills.
Bluebot is a programming tool which is perfect for teaching logic and sequential thinking. Bluebot can be manually programmed on the device or remotely via a bluetooth compatible device. It is a great tool to teach directional movements such as left, right, forward, backward, reverse, etc. Students can create their own obstacle courses and challenge each other. It can help with developing problem solving skills as they 'debug' the robot! A class set of BlueBots can be borrowed through our equipment lending library.
The BBC micro:bit is a pocket-sized computer that introduces you to how software and hardware work together. It has a LED light display, buttons, sensors and many input/output features that, when programmed, let it interact with you and your world. A class set of BBC micro:bits can be borrowed through our equipment lending library.
Minecraft Education is a game based learning tool. It allows students to collaborate in a secure environment online. Minecraft: Education Edition prepares students for the future, building future-ready skills like creativity, problem solving, and systems thinking, and nurturing a passion for play.
More Information on Licensing & Use: The Department of Education NSW
Scratch is a high-level block-based visual programming language and website aimed primarily at children as an educational tool for programming, with a target audience of ages 8 to 16. Scratch promotes computational thinking and problem solving skills; creative teaching and learning; self-expression and collaboration; and equity in computing.
ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. ScratchJr is developmentally appropriate for younger children which promotes cognitive, personal, social, and emotional development through coding. This free app is available for both Apple and Android tablets.
Ozobots are a small programmable robot. They can be programmed with or without screens using colour codes and drag/ drop block programs on iPads or other devices. They are suitable for students aged 5 years and up.
LEGO® MINDSTORMS® a versatile Lego system that can be used to construct working models/robots) which can be programmed to complete tasks. The kit comes with a variety of sensors allowing the Lego build to interact with its environment. This kit can be used to participate in the Hunter Region Robocup Junior Challenge.
MergeCube
Merge Cubes let students experience learning in ways never before possible. They will be able to touch and hold science lessons, interact with STEM concepts, and upload their own 3D objects onto the Merge Cube to view in augmented reality . A class set of 12 Merge Cubes can be borrowed through our equipment lending library. CoSpaces edu provides an excellent platform for students to create with the Merge Cube. A free licence is available by booking the STEM.T4L virtual coding kit.