Food For Thought
Food For Thought
The goal of this project was to provide food for thought using the different subjects in our class. In each of our main course classes, we had to create something that had to do with food, whether it was a recipe card or a slide show. In my Chemvas art class, the project was to make a table setting out of ceramics that represented one of the countries in the Columbian exchange. My group (Me, Christian, and Onari) chose to make our table settings around Colombia, and we did that by adding Colombian patterns on the plates and spoons. Since we were making table settings we wanted to incorporate the 3 leaves of access to food (3 levels of income): lower class (represented by the broken plate and spoon.), high income (represented by the perfect spoon and plate.), and middle class (represented by the chipped plate and spoon.) When creating our plates, we had to use the slab, scoring, and the coil method. For the spoons, we used a coil and our hands. There was a lot of trial and error when it came to making the plates because we kept making the clay too thin, but we finally got it to the right thickness so that we could make the curves in our plate.
For this project, I was assigned a place, which was Nicaragua. We had to find 2 recipes from this place, one being a main course and the second being a drink, appetizer, or dessert. The goal of this project was to use the vocabulary words that we just learned for that unit, which was about cooking, and apply them to make 2 recipe cards.
This recipe card was World Literature's contribution to the Food for Thought PBL. For this project, I worked with Anne, Nick'ya, and Caliyah. We all had to use our backgrounds to create a recipe. Anne is Cuban, so we used the kind of bread you would normally see used on a Cuban Sandwich. Growing up in St. Louis, I ate a pasta called mostaccioli, so that I the kind of pasta that was used in the sandwich. Nick'ya and Caliyah both grew up eating sugar in their pasta, so we added some sugar to the pasta to include their background as well..
Guernica
Guernica was our final PBL this year, which was showcased at Space Is the New Place. We began this project by learning what Guernica is. After our research, we found that Guernica was an art piece created by Picasso in response to events that occurred during the Spanish Civil War. We also learned that Propaganda was used during the Spanish Civil War. When we were completely done with our research, that's when we began the projects in each class. For Dr.Kurt, Me Landon, and Onari chose a conflict important to us and painted a piece about it that would go with the rest of our classmates. We also got to create an Artist Statement video. In Ms. Wynns' class, we chose a different issue that we felt was important and created a PSA about it. The two projects in both classes came together at the showcase because the PSA videos were embedded into the Guernica art pieces, so the video could be viewed after students explained their art.
I chose my artist by going to the website that Dr.Kurt provided, “wikiart.org “. When I visited the website, that’s when I saw Georgia O’Keeffe’s artwork. The main thing that stood out to me in all of her pieces of work is the way that she uses different shades of colors to convey some sort of movement. That's why in my final artwork, I tried to do the same thing in the building and in the sky behind the buildings.
AP - Comp Science
For the performance task, we needed to create our own game that used things like functions and loops that we learned throughout the year. My game is an animal guessing game, When the code is run, the game will welcome you and give you a hint on what the animal could be. You will type in your answer if you are right, the game will tell you that you are correct, and say thank you for playing. If you are incorrect, the game will tell you that you are wrong and give you a new hint on a different animal
Engineering
This is the brief that we were provided at the beginning of our project. That explains the Do's and Dont's for our project.
Functionality
Software
This is the code we used to code the sensor that detects the color of each skittle. This code can detect the color based on what is written on line 9-24
This is the code used for the skittle grabber wich rotates in a half circle and stops three times on its path. One time for the skittle to drop from the funnle , one time for the skittle to be sensed, and the last time is so that the skittle can drop down and roll down the ramp.
This is the code for the ramp which consist of many if/else/elif statements that tells the servo the angle of which the ramp needs to face based off what color the code senses
Physical Design
This is the on shape file for the back piece of our skittle sorter that holds all of the cables to increase the craftsmanship and the aesthetic of our skittle sorter
This is a screenshot of the file for the bottom of the skittle sorting bins . This piece has slits in it so the body of the skittle sorter can slide into it easy.
This was me and my partners original skittle grabber design. However as we continued to work on our project we realized that this design wasn't as functional as we thought
This is the final funnel that we ended up using. After much trial and error we realized that the hole at the end of the funnel needs to be smaller and the top of the funnel needed to be steeper.
This is the On-Shape file used for the top of the body of the skittle sorter. As you can see on the top are our finger joints that we used. The circle is the place holder for the funnel and to the right of that is the hole for the sensor cables.
this is the back of the body of the skittle sorter witch is the same measurements of all of the sides. If you look at our skittle sorter you would not be able to see this piece because the of the cable box.
These are the two sides of the body of the skittle sorter. which includes the finger joints and the slits for the shelfs that hold the singularize and servo.
This is the first shelf that has the slits so it can fit into the sides of the body . In the middle is rectangle to fit the servo and right below that to the right is a hole that aligns with the hole on the signalize so the skittle can drop down to the ramp.
This is the singularize piece that rotates to pick up the skittle, get sensed, and dropped down to the ramp. This is the piece that rotates on the servo .
These are the bins used for the skittles after they have been sorted. The bin has slits in the front so the body of the skittle sorter can be connected to it . The back of each bin is labeled with the initial of the color that is supposed to go in it.
Reflection
How has this project compared to other projects you have done?
This project is one of the first group projects we've done that includes a considerable amount of coding and physical building. This was a positive because if we were having an issue, we had a partner that we could consult to help us.
What is one challenge you have overcome on this project (a technical problem, not a time management problem) and how did you overcome it?
One of the main problems was with the ramp and the placement of the sensor. For the ramp, we had to add a more triangular piece at the top so it was wider and the skittle wouldn't miss the ramp. For the sensor, we had to bend a paper clip, push it through the top of the box, and glue one end to the back of the sensor and one to the top of the box
What are you most proud of about your project?
I am most proud of the decoration on the outside of the skittle sorter because I think it was not only creative but also contributes to its "functionality". The bins are labeled so the person watching our skittle sorter work knows which skittle should go to which bin.