Designing STEAM Learning Spaces
STEM is science, technology, engineering and maths. “STEAM” incorporates the Arts – humanities, language arts, dance, drama, music, visual arts, design and new media.
In a world where instant gratification is the norm, STEAM provides students with opportunities for hands-on learning experiences. From physical space and equipment to curriculum and learning experiences, this is your one stop shop for examples and resources for implementing a STEAM Lab in your district/school.
In a world where instant gratification is the norm, STEAM provides students with opportunities for hands-on learning experiences. From physical space and equipment to curriculum and learning experiences, this is your one stop shop for examples and resources for implementing a STEAM Lab in your district/school.
Christine Lion-Bailey
Christine Lion-Bailey
Chief Strategy Officer @ Ready Learner One, LLC | Director of Technology & Innovation @ MPSD
e. clionbailey@gmail.com | twitter: @clionbailey