In this assignment, my partner, Andrew Davis Puky, modified the values of muscles on an open sim model of a skeleton to try to make him kick the ball at the highest speed in our class. To see what helped improve the speed, we kept data on a Google sheet, showing all our tests. Some things we noted were that when the angle was at a certain point, that was where we had our best speed due to how the foot hit the ball at that point. Another thing to note is that we noticed was that putting all the values at the max was not a smart idea. We also believed that some values could be transferred to one another. For example, the Hamstrings would be put at exactly double the value of the Soleus. This might be true due to our improvements in time, but it could also just be because it was the first thing we thought of. In the end, our highest speed was 13.5. Overall, it was an enjoyable project, and I learned the importance of taking data to better understand the human body.