For my Personal Project, I made a mobile basketball game (now an app). I learned how mobile games are developed and how to use physics to create simple animations. My hope was to pull out any errors I made and learn from those errors to not only perform better in making these types of games, but to make a positive impact on the world with the apps/games I produce.
This is an example of C# code. This code was made for a tutorial in which the main character had to move with all four arrow keys. This is similar to CSS because a section of code begins with an open curly bracket and ends with a closed curly bracket.
These are my rough sketches for my final product. Each box has a sketch with a scene from the game. This ended up changing during the creation of my product because the animations were complex, and it takes many years to fully animate the game.
This is a picture of me working on my product. I currently have a piece of code open. The difference between this one and the tutorial one is that the tutorial is a small game and this product is a larger game.
This is one of many pixel arts that I made using the website called “Piskel”. I made other versions of the same one, however, they all form one animation. I surfed around the internet to find examples of pixel art basketball hoops to get an idea. I also did this for other pixel art.
This is my game in the early stages. As you can see, there are two basketball hoops, the court with a free throw line and three point line as well as a half court line. There is an out-of-bounds area where players can inbound the ball or make turnovers. There is a scorer’s table and the fans in the stands. This scene is entirely made out of pixel art.
This is one of three screenshots of my final product. In this screenshot, there is the opening menu screen with the “Play” button, the “Strategy” button, and the “Quit” button. The play button goes to a team select menu where you can select the team you want to play as. The strategy button goes to another scene with two buttons which are: “Offence” and “Defence” which go to specific plays/strategies. The quit button is mostly simple, you just click it to quit the application.
This is the second of three screen shots. In this scene, you are always playing as Brockton and you can choose your opponent from the ISABC schools across the North Shore. There is a “Play Game” button which leads to the next scene and a “Back” button that goes back to the previous scene.
This is the third screen shot. This shows the offence and defence button which goes to the specific plays. There is also a jumbo tron that shows the score and time of the game.