Tell a story with notebooks. - Just like in the first cart, but throughout the game
Initially we will design 3 Characters, and 3 stories.
One story will be shown per run / restart.
Every few carts, you come across a story cart. A cart that is visually different from the rest, themed to the character-story for this run, and contains information of the story for this character.
Procedural story of the players choices.
Simple choices that affect later carriages.
The world around you changes slowly as you play the game based on the choices you make. It can either decay, or come to life.