STEAM with an emphasis on ART

Using Art as a lens to explore and apply creative thinking and learner interests in math, science, engineering, and technology.

  • Providing learners access to discoveries about themselves through exploration
  • Creating an environment that supports trial and error and try again without penalty
  • Learning is the outcome and trying is the pathway
  • Guiding learner inquiry dialogue and critical thinking
  • Think, Create, Share, Grow