Module: DIA5001-20 Realtime Animation and Interactivity
Level: 5
Credit Value: 20
Module Tutor: Tim Webb
Module Tutor Contact Details: t.webb2@bathspa.ac.uk
1. Brief description and aims of module:
Building on your previous year’s knowledge in 2D, 3D animation and coding you will explore the world of computer games and real-time animation. This module provides the opportunity to synthesise techniques learnt and consider the possibilities for animation within interactive experiences and computer games.
You will design and create an interactive game or experience using familiar software and the introduction of an integrated development environment (game engine).
2. Outline syllabus:
Coding for interactivity
Global illumination and real-time rendering
Shaders
Integrated development software
Importing and 2D/3D models
Analysing games/experiences
3. Teaching and learning activities:
Seminars
Workshops
Online tutorials
Online forums
Assessment Type: Course Work
Description: Research supported creation of a game/interactive experience
% Weighting: 100%