With(in) is the culmination of the Seminar in Design Theory & Practice course taught by Dina El-Zanfaly and Marysol Ortega Pallanez for PhD and MDes students at Carnegie Mellon's School of Design.
We invite you to engage in a set of activities, conversations and games that reflect on the nature of design process that is based on inquiry, introspection and sharing.
Event Activities & Happenings
PARTICIPATORY CARD-BASED GAME
Benefits & Burdens
Tricia Douglas, Fas Lebbie, Matthew Wizinsky
Designed objects and services impact people, places, ecology, and the web of relations between them in nearly countless ways. This participatory card-based game introduces players to an extended experience in "stakeholder mapping". The game encourages players to think more broadly and in longer than usual time scales about who will reap the benefits and who will carry the burdens of design.
WORKSHOP
Simplicity & Complexity
Peter Cederberg, Christopher Costes, Yuchuan Shan
The spectrums of simple to complex interventions in the world is vast, yet as designers, we must learn to leverage both complexity and simplicity with equal passion. To explore this idea our exercise asks two participants groups of participants to solve for the same problem, one in an overly complex way and one in an overly simplified way with the groups coming together at the end to reflect and share their experience.
GRAFFITI WALL | DISCUSSION
Beyond the Clock
Minkyoung Lee, Lulin Shan, Catherine Yochum
What is time beyond the clock? How do we experience time? This event will use pre-collected data to give participants the opportunity to explore, analyze, and design for subjective experiences of time.
Meet the Class
Christopher Costes
MDes IxD
Fas Lebbie
PhD Transition Design
Matthew Wizinsky
PhD Transition Design
Marysol Ortega Pallanez
Co-Instructor
Tricia Douglas
PhD Transition Design
Minkyoung Lee
MDes IxD
Catherine Yochum
MDes IxD
Guan-Bai Greg Chen
Teaching Assistant