Group A - Chambers | Group B - Newell | Group C - Olsen
Code.org Login with Google (Continue with Google - Red Button)
Lesson 16: Functions with Harvester
Bug - Part of a program that does not work correctly.
Debugging - Finding and fixing problems in an algorithm or program.
Program - An algorithm that has been coded into something that can be run by a machine.
Programming - The art of creating a program.
Code.org Login with Google (Continue with Google - Red Button)
Lesson 15: Conditionals with the Farmer
Condition - Something a program checks to see if it is true before allowing an action.
Conditionals - Statements that only run under certain conditions.
While Loop - A loop that continues to repeat while a condition is true.
Keyboarding
Code.org Login with Google (Continue with Google - Red Button)
Lesson 6: About Me with Sprite Lab
Identity Theft - When a thief steals someone’s private information in order to pretend to be that person.
Personal Information - Information that is about you, but can’t be used to identify you.
Private Information - Information that can be used to identify you.
Register (Online) - To enter your information in order to sign up and get access to a website.
Keyboarding
Code.org Login with Google (Continue with Google - Red Button)
Lesson 6: About Me with Sprite Lab
Identity Theft - When a thief steals someone’s private information in order to pretend to be that person.
Personal Information - Information that is about you, but can’t be used to identify you.
Private Information - Information that can be used to identify you.
Register (Online) - To enter your information in order to sign up and get access to a website.
Keyboarding
CSFirst - Animate a Character Examples
Finished? Code.org or Typing.com (1 min test)
Code.org Login with Google (Continue with Google - Red Button)
Lesson 8: Nested Loops: Drawing with Loops
Loop - The action of doing something over and over again.
Repeat - To do something again.
Keyboarding
CSFirst - Knock Knock Joke (See Video and Pictures below to help)Examples
Dialogue
Wait Block
Multiple Sprites
Code.org Login with Google (Continue with Google - Red Button)
Lesson 12: Functions in Minecraft
Function - A piece of code that you can easily call over and over again.
Keyboarding
Knock, Knock Joke Coding Examples for Two Sprites Talking Pictures
CSFirst - Animate a Character or Knock Knock Joke Examples
Code.org Login with Google (Continue with Google - Red Button)
Lesson 18: End of Course Project
Define - Figure out the details of the problems that you are trying to solve
Prepare - Research, plan, and acquire materials for the activity you are about to do
Reflect - Carefully think back on something with the intention of improving the outcome in the future
Try - Attempt to do something