Bellwether (Service)

Creating and influencing educational trends






 

 

 

Australian College 
of Educators 
(ACE)
 Australian Council for 
Computers in Education 
(ACCE)
 Queensland Society for
Information Technology in Education (QSITE)
 
International Society 
for Technology in 
Education (ISTE)

 
 

 

Society for Information 
Technology in Teacher 
Education (SITE)

Association for the 
Advancement of 
Computers in Education 
(AACE)
 
Australian Society for 
Computers in Learning 
in Tertiary Education 
(ASCILITE)
 
Computer Science 
Teachers Association 
(CSTA)



 
American Educational 
Research Association 
(AERA)
 
Australian Association for 
Research in Education 
(AARE)

Australian Council for 
Educational Research 
(ACER)
 
Australian Teacher 
Education Association 
(ATEA)

 




 

Apple Distinguished 
Educators 
(ADE)
 
Google Certified 
Teachers 
(GCT)
 
HP Innovations 
In Education 
(IIE)
 
 













Curriculum - Advancing Understanding of the Roles of Computer Science/Informatics in the Curriculum.

posted 9 Nov 2015, 19:44 by Jason Zagami   [ updated 9 Nov 2015, 19:46 ]

http://www.curtin.edu.au/edusummit/
Monday and Tuesday, 14-15 September 2015

Curriculum - Advancing Understanding of the Roles of Computer Science/Informatics in the Curriculum.  

Report contributed to by Dr Jason Zagami to the EDUsummIT 2015 on 14 and 15 September 2015 at Bangkok, Thailand.

Zagami, J. (2015, September) Curriculum - Advancing Understanding of the Roles of Computer Science/Informatics in the Curriculum. In L. Wing (Ed.). Trends, challenges and developments in technologies that will influence the future of libraries. Bangkok, Thailand. http://www.curtin.edu.au/edusummit/

This ebook is a collection of summary reports of the thematic working groups (TWGs) of  EDUsummIT  2015.  EDUsummIT (International Summit on ICT in Education) is a global knowledge-building community of researchers, educational practitioners, and policy makers committed to supporting the effective integration of research and practice in the field of ICT in education. 

EDUsummIT 2015 was co-hosted by UNESCO Bangkok (the Asia and Pacific regional bureau of UNESCO) and Curtin University, and sponsored by Blackboard. The theme of EDUsummIT 2015, Technology Advanced Quality Learning For All, had a special focus!on the integration of digital technologies in education in Asia Pacific countries.

Thematic Working Group 9 developed a response to Curriculum - Advancing Understanding of the Roles of Computer Science/Informatics in the Curriculum.

At EDUsummIT 2015 it was argued that the major rationale for including Computer Science as a subject in the KI2 curriculum are economic, social and cultural. The economic rationale rests not only on the need for a country to produce computer scientists to sustain a competitive edge in a world driven by technology but also on the requirement for Computer Science enabled professionals in all industries to support innovation and development.

Trends, challenges and developments in technologies that will influence the future of libraries

posted 28 Sep 2015, 08:09 by Jason Zagami   [ updated 28 Sep 2015, 08:20 ]

Tuesday, 29 September 2015

Trends, challenges and developments in technologies that will influence the future of libraries

Keynote Presentation by Dr Jason Zagami to the ASLA conference on 29 September 2015 at Brisbane, Queensland.

Zagami, J. (2015, September) Trends, challenges and developments in technologies that will influence the future of libraries. Keynote presentation presented to ASLA conference, Brisbane, Queensland, Australia. http://www.slideshare.net/j.zagami/trends-challenges-and-developments-in-technologies-that-will-influence-the-future-of-libraries

In 2014, a diverse group of 50 leading academics, librarians and knowledge professionals from around the world contributed to the development of the New Media Consortium Horizon Report, Library Edition. This forecast, developed using a modified Delphi research process, examined the wide range of trends, challenges, and emerging technologies for their possible impact on libraries.

That it was confirmed that technology continues to strongly influence libraries will be of no surprise to anyone, but what is of greater interest are the predictions of which technological trends, challenges and technologies are likely to be the most significant in their influence, and the timeframes in which librarians need to consider such developments.

The identified trends accelerating technology adoption by libraries included: an increasing focus on research data management, prioritisation of mobile content and delivery, the evolving nature of the scholarly record, increasingly accessible research content, the continual progress in technology, standards, and infrastructure, and the rise of new forms of multidisciplinary research.

These trends bring with them challenges to the adoption of such technologies by libraries: the embedding of library use in the curriculum, rethinking the roles and skills of librarians, capturing and archiving the digital outputs of research as collection material, competition from alternative avenues of discovery, embracing the need for radical change, and maintaining ongoing integration, interoperability, and collaboration with other schools and institutions.

Within such a context, there have been important developments identified in technologies for libraries, in the next year, electronic publishing and mobile apps are predicted to play a significant role. Over the following two to three years, bibliometrics and citation technologies, along with Open Content initiatives, will increasingly play a role. In the following four to five years, it is predicted that The Internet of Things, the Semantic Web and Linked Data, will increasingly influence how libraries operate.

These forecasts and timelines relate directly to academic and research libraries, and while school and community libraries have their own unique challenges and trends, they also share many of the same with academic and research libraries. The examination of these predictions can help all librarians make better-informed decisions through consideration of the forces and technologies shaping the nature of all libraries.



Teaching the Technologies learning area using a thinking skills approach

posted 23 Sep 2015, 20:00 by Jason Zagami

Thursday, 24 September 2015

Teaching the Technologies learning area using a thinking skills approach

Presentation by Dr Jason Zagami to the QSITE2015 conference on 24 September 2015 at Townsville, Queensland.

Zagami, J. (2015, September) Teaching the Technologies learning area using a thinking skills approach. Presentation presented to QSITE2015 conference, Townsville, Queensland, Australia. http://www.slideshare.net/j.zagami/teaching-the-technologies-learning-area-using-a-thinking-skills-approach

The Technologies learning area provides an opportunity to develop in students five distinct but complementary ways of thinking about and understanding the world: Systems Thinking, Design Thinking, Computational Thinking, Futures Thinking, and Strategic Thinking. This session will explore approaches to teaching the Technologies learning area through problem-solving activities that develop these thinking approaches.


Teaching the Technologies learning area using a thinking skills approach

posted 15 Jul 2015, 19:34 by Jason Zagami

Thursday, 16 July 2015

Teaching the Technologies learning area using a thinking skills approach

Presentation by Dr Jason Zagami to the EdTechSA conference on 16 July 2015 at Glenelg, South Australia.

Zagami, J. (2015, July) Teaching the Technologies learning area using a thinking skills approach. Presentation presented to EdTechSA conference, Glenelg, South Australia, Australia. http://www.slideshare.net/j.zagami/digital-technologies-2015-edtechsa

The Technologies learning area provides an opportunity to develop in students five distinct but complementary ways of thinking about and understanding the world: Systems Thinking, Design Thinking, Computational Thinking, Futures Thinking, and Strategic Thinking. This session will explore approaches to teaching the Technologies learning area through problem-solving activities that develop these thinking approaches.


2015 ACCE AEC Journal Editor Report

posted 16 Mar 2015, 03:14 by Jason Zagami   [ updated 16 Mar 2015, 03:15 ]

Sunday, 17 March 2015


2015 ACCE AEC Journal Editor Report


Zagami, J. (2015). AEC Journal Editor Report 2014-2015. Retrieved from https://docs.google.com/document/d/1JTYsYEdyewCTMk9u5t0eDVY51RQCt9ewU5VaEQXYwD8/edit?usp=sharing

Australian Educational Computing Journal Editor Report to the Australian Council for Computers in Education by journal editor Dr Jason Zagami 17 March 2015 held at Sydney University, Sydney.










2015 ACCE AGM President Report

posted 16 Mar 2015, 03:09 by Jason Zagami

Sunday, 17 March 2015


2015 ACCE AGM President Report


Zagami, J. (2015). ACCE Presidents Report 2014-2015. Retrieved from https://docs.google.com/document/d/1F8fVWPAVmyErWqtgbmdxE0tZ6i1I4UFI4358Mho5n8M/edit?usp=sharing 


President Report to the Australian Council for Computers in Education by association president Dr Jason Zagami 17 March 2015 held at Sydney University, Sydney.













Digital Technologies C2C Workshop

posted 28 Jan 2015, 19:36 by Jason Zagami   [ updated 28 Jan 2015, 19:38 ]

Thursday, 29 January 2015

Digital Technologies C2C Workshop

Presentation by Dr Jason Zagami to the Technologies C2C writers on 29 January 2015 at Coorparoo, Queensland.

Zagami, J. (2015, January) Digital Technologies C2C Workshop. Presentation presented to Digital Technologies C2C writers, Coorparoo, Queensland, Australia. http://www.slideshare.net/j.zagami/digital-technologies-2015-eq-workshop

Opportunities games provide for creativity, production, and innovation

posted 3 Nov 2014, 00:11 by Jason Zagami

Wednesday, 5 November 2014 

Opportunities games provide for creativity, production, and innovation

Presentation by Dr Jason Zagami to the Serious Play summit on 5 November 2014 in Brisbane, QLD.

Zagami, J. (2014, November). Opportunities games provide for creativity, production, and innovation. Presentation presented to Serious Play summit, Brisbane, Queensland, Australia. Retrieved from http://www.slideshare.net/j.zagami/serious-play-summit



Australian Digital Technologies Leaders

posted 12 Apr 2014, 22:12 by Jason Zagami   [ updated 12 Apr 2014, 22:14 ]

Saturday, 13 April 2014 

Australian Digital Technologies Leaders

Presentation by Dr Jason Zagami to the Australian Digital Technologies Leaders (EdTechSA) on 13 April 2014 in Adelaide, SA.

Zagami, J. (2014, April). Australian Digital Technologies Leaders. Presentation presented to Australian Digital Technologies Leaders (EdTechSA), Adelaide, South Australia, Australia. Retrieved from http://www.slideshare.net/j.zagami/digital-technologies-2014-ed-techsa

Digital Technologies: What now?

posted 23 Mar 2014, 18:10 by Jason Zagami   [ updated 23 Mar 2014, 18:10 ]

http://www.slideshare.net/j.zagami/digital-technologies-2014-qsa
Saturday, 22 March 2014 

Digital Technologies: What now?

Presentation by Dr Jason Zagami to the Queensland Studies Authority: Australian Curriculum conference on 22 March 2014 in Brisbane, QLD.

Zagami, J. (2014, March). Digital Technologies: What Now?. Presentation presented at the Queensland Studies Authority: Australian Curriculum conference, Birsbane, Queensland, Australia. Retrieved from http://www.slideshare.net/j.zagami/digital-technologies-2014-qsa

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