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Makerspace

Makerspace: Learning by Doing


What is a Makerspace?

A learning environment where students can collaborate, innovate, and create using information, resources, tools, and collections. Students can play, tinker, explore, or pursue personal and/or educational goals.


Goals:

  • Spur innovation and artistic expression through hands-on experiences

  • Collaborate to explore talents, skills, and expertise

  • Build confidence in creativity and problem solving skills

  • Integrate technologies into spaces and processes

  • Develop, implement and communicate new ideas to others effectively.

  • To be open and responsive to new and diverse perspectives.


Vision:

Our vision is to create a diverse community whose members are creators, collaborators, innovators, and makers.  
Creating opportunities for every child to be a maker is the path to creating truly personal learning for every student. A Makerspace is not only fun and enjoyable, but is an one that is deeply productive and meaningful.



Makerspace Standards:


NJ Technology Standards (2014)

8.2.2.A.3 Identify a system and the components that work together to accomplish its purpose.

8.2.12.B.2 Evaluate ethical considerations regarding the sustainability of environmental resources that are used for the design, creation and maintenance of a chosen product.

8.2.8.C.3 Evaluate the function, value, and aesthetics of a technological product or system, from the perspective of the user and the producer.

8.2.8.C.4 Identify the steps in the design process that would be used to solve a designated problem.



21st Century Life and Career Standards (2014)

CRP8. Utilize critical thinking to make sense of problems and persevere in solving them.

CRP5. Consider the environmental, social and economic impacts of decisions.

CRP6. Demonstrate creativity and innovation.