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Game Engineer

Responsibilities and Expectations:

The job will primarily include game programming in Unity3D or Cocos2D-x depending on which tool the candidate has worked on.

The candidate should have basic programming skills and knowledge including but not limited to data structures, abstract data types, databases, object oriented design and related concepts.

Knowledge of primary and secondary school mathematics including topics such as calculus, matrices, geometry, trigonometry, vectors etc. is very important. Knowledge of basic physics is also required. Knowledge of libraries and tools such as OpenGL, 3D MAX, Maya and game engines will be a plus.

The candidate should should be comfortable working in C/C++ or C# programming languages. Knowledge of any other programming languages is a plus.

Positions: 01

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