Games & Trading Cards


ELM Games

Learn more about the ELM resources through a variety of fun games and interactives.
Find the fun on the ELM Games website.
Students, choose what interests you most and have fun!

Teachers, try some of these games and interactives to: 
  • engage your students at the start of class, 
  • as a reward for good performance at the end of class, 
  • or as a tool to intentionally teach your students about ELM's research resources.  
These games work well on an interactive whiteboard too!

ELM Trading Cards

Also, collect ELM Trading Cards on the ELM Games website. These cards can help you remember important facts about your favorite databases!  There are cards for students in Grades K-5, Grades 6-12, and College.

Librarians and teachers, if you'd like to order prints of some of the ELM Trading Cards for your students, please contact us.

Actual size: 2.5" x 3.5"

















Ransom! A Database Search Game

z.umn.edu/ransom

Ransom! is a learning game that challenges library staff to find unique content within the Electronic Library for Minnesota (ELM) databases.

Although it's intended for library staff, it is open to anyone interested in exploring and learning more about ELM.

Can you figure out who kidnapped Minitex's blue interlibrary loan tubs? Play
Ransom! to find out.



Information Fallout: Info Lit Game

Information Fallout logo
Information Fallout is a learning tool that uses narrative to introduce information literacy skills to students. It is aligned to the ACRL Framework for Information Literacy.


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hootm001@umn.edu,
Jul 31, 2015, 12:07 PM
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