Sessions and Workshops
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Contents

  1. 1 Plans and Elevations 2.0
  2. 2 Context is King: Creating Context Models from Concept to Render
  3. 3 SketchUp in Big, Data-driven Projects
  4. 4 Deploying 3D Environments for Education, Virtual Reality, Gaming and More
  5. 5 Timber Framing and SketchUp
  6. 6 Performance-Based Design In Action
  7. 7 Lighting Design using SketchUp
  8. 8 Smart Modeling for Complex Construction Documents
  9. 9 Dream Up: Planning, Designing, and Building Amazing Attractions in SketchUp
  10. 10 Proposals to Projects: A SketchUp Interior Design Workflow
  11. 11 Down to the Details: Model Everything in SketchUp
  12. 12 Integrating Structural Engineering with SketchUp
  13. 13 Spreading SketchUp Through an Organization
  14. 14 Live Design with SketchUp
  15. 15 SketchUp for CNC
  16. 16 Paved with Good Intentions: When good models go bad
  17. 17 Information Modeling in SketchUp: An Overview
  18. 18 Scripting 101: Learn to Code with SketchUp
  19. 19 SketchUp in the K-12 Classroom
  20. 20 Virtual Design & Construction (VDC) at JE Dunn
  21. 21 Making Optimal 3D Warehouse Models
  22. 22 Building Beautiful Drawings: The SketchUp Arch-Viz Platform
  23. 23 Empirical Sketching for As-Built Modeling
  24. 24 Cities and SketchUp: Planning for the Future in 3D
  25. 25 A Complete Residential Project in SketchUp
  26. 26 Rendering with Podium
  27. 27 Magical Modeling: Creating and Managing Site Models for Big Projects
  28. 28 Extension Open House
  29. 29 How do I [...] in SketchUp
  30. 30 SketchUp: A 2-mile High View
  31. 31 The LayOut DOM: Teach your app to speak LayOut (Part 1)
  32. 32 Introduction to the LayOut C API: Teach your app to speak LayOut (Part 2)
  33. 33 A Conversation with the SketchUp Extensibility Team
 

Plans and Elevations 2.0

This workshop will look at standard architectural drawings (such as site plans, elevations), and explore how to enhance the graphic reading of these illustrations. With SketchUp and Photoshop, simple techniques of dealing with shadow and light, and textures, participants will learn to generate compelling images in a short amount of time (with no rendering engine required). Photoshop files will be provided and the entire workflow discussed from start to finish for each image. 

Tuesday, June 14th 9:00 am - 12:00 pm in Sleeping Giant | Alex Hogrefe (Hands-on Workshop)


Context is King: Creating Context Models from Concept to Render

Join Daniel Tal and Jon Altschuld as they demonstrate an innovative and never-before-presented modeling process. The concept-to-render method focuses on speed and scores of powerful SketchUp extensions to create a complete architecture, infrastructure and site project model.  This LIVE modeling exercise starts with a simple low-resolution imported aerial imagery and terrain, and progresses towards a fully detailed model: buildings, bridges, roadways, vegetation, grading, street stripes, and entourage -- anything you need to get the project sold, designed, and built. Free online resources are included for attendees to utilize the method for their own modeling work.

Tuesday, June 14th 1:00 pm - 3:00 pm in Mt. Werner | Daniel Tal & Jon Altschuld


SketchUp in Big, Data-driven Projects

SHK, an engineering and consulting company in the semiconductor industry, will share their workflow and user experience for client interaction and design oriented meetings. SHK has developed custom powerful SketchUp extensions that allow for project design efficiency, live iterative modifications, and real-time collaboration. From functional layouts, process building design, HVAC, utility designs and space management, the session will demonstrate SketchUp’s true power when combined with the right methods and tools.  This session will also touch on information exchange possibilities with Revit, AutoCAD, etc. The presented workflow and tools could well be applicable for other industries. Presentation will be moderated by Daniel Tal and Mitchel Stangl.

Monday, June 13th 1:15 pm - 2:45 pm in Strawberry Park | The SHK Team (Sebastian Kummer, Hans Lemmer, Sebastian Barthmes)


Deploying 3D Environments for Education, Virtual Reality, Gaming and More

Join Dr. Matthew Nichols for a tour of his model of ancient Rome, and a talk about the process of researching, creating, and using a city-scale ancient world model in SketchUp (and other tools). This sort of work can help bring history alive for audiences in many different contexts and formats. For example, his model is being used to make a Massive Open Online Course (MOOC) about Rome, for release in the fall. It’s also generating real time immersive VR in Unity, developed as part of a MMORPG development based on the model, and is useful on field trips. By pairing SketchUp content with all sorts of other tools and devices, such as apps like Kubity and Homido, Google Cardboard, smartphone 360 panoramas, and even the Oculus Rift, 3D modeling can now let you step into the past far more easily than ever before.

Tuesday, June 14th 9:00 am - 10:15 am in Rabbit Ears | Dr. Matthew Nicholls


Timber Framing and SketchUp

SketchUp is an ideal platform for designing heavy timber structures (and buildings). Join experienced timber frame designer Mike Beganyi to learn how SketchUp and LayOut are used from initial client contact and sales proposals, all the way to shop drawings and construction documents. You’ll walk away understanding how to quickly model concepts for clients, generate take-offs of timber components for estimates, get into the nitty gritty details for permits, and take your framing design through the engineering process and develop shop drawings for consumption by a design/build or timber frame company.

Monday, June 13th 3:00 pm - 4:15 pm in Howelsen Hill | Mike Beganyi (Presentation)

Wednesday, June 15th 9:00 am - 11:00 am in Hahns Peak | Mike Beganyi (Hands-on Workshop)


Performance-Based Design In Action

The demand for high-performance design is growing rapidly: building codes and regulations are getting stricter; building certification programs are becoming more robust; and clients are more sensitive to the opportunities and risks associated with high and low-performing buildings. Through real case studies, Kerger will present a framework for Performance-Based Design, an approach to building design that considers resource use, occupant experience, and environmental impact from the earliest stages of the project. Attendees will gain an actionable framework to apply a performance-based approach within their own firms.

Monday, June 13th 1:15 pm - 2:30 pm in Howelsen Hill | Kerger Truesdell



Lighting Design using SketchUp

The presentation will showcase how SketchUp was an integral part in the coordination and design of custom lighting fixtures for a few projects that involve lighting the interior and exterior of churches and residential spaces.  Daniel Brown will show examples that begin with 360 photography of existing conditions, designing the basic spatial layout and showing workflow techniques to visualize lighting in SketchUp. Dan will also show how certain plugins were helpful in creating lighting mockups, showing light distribution and in creating photorealistic renderings. Lastly, he’ll showcase how wiring and coordination drawings were done in LayOut.

Monday, June 13th 1:15 pm - 2:45 pm in Rabbit Ears | Daniel Brown


Smart Modeling for Complex Construction Documents

Intimidated by the idea of using SketchUp and LayOut to design and document a complex, custom home? Overwhelmed by the endless number of extensions available? Learn how to manage a complex project using multiple model references, minimal extensions, and then define a level of detail that enables fast design changes throughout the life of your project. Use templates and scrapbooks in ways in which you’ve never thought of before. Produce beautiful section cuts, floor plans, and details of your SketchUp models that look great and communicate clearly from schematic design, all the way through construction documentation.

Tuesday, June 14th 10:30 am - 12:00 pm in Mt. Werner | Matt Donley & Nick Sonder


Dream Up: Planning, Designing, and Building Amazing Attractions in SketchUp

Join two SketchUp all-stars -- Dave Cooperstein (PGAV Destinations) and Steven Gross (Universal Orlando) -- for an exploration of the planning and design process behind some of the world's most exciting theme parks and destination attractions. This session will take a close look at SketchUp's role in master planning, concept design, schematic design, design development, and construction in the context of several large scale theme park projects and world-class destinations.

Tuesday, June 14th 10:30 am - 12:00 pm in Rabbit Ears | Dave Cooperstein, Steven Gross 


Proposals to Projects: A SketchUp Interior Design Workflow

Interior design is a trade that encompasses a breadth of responsibilities: space planning, color, light, cabinetry, furniture, fabric, carpet, window treatments... and the list goes on. On top of that, designers often play the role of carpenter, furniture maker, general contractor and amateur psychologist. To keep all of these responsibilities in order, a great documentation process is needed. In this class Eric Schimelpfenig will show you how to create everything in SketchUp from a carpet to a whole space plan using SketchUp. Eric's real world techniques will prepare you to use SketchUp in all aspects of design quickly and accurately from concept proposal to finished project.

Tuesday, June 14th 9:00 am - 10:15 am in Mt. Werner | Eric Schimelpfenig



Down to the Details: Model Everything in SketchUp

John Brock has spent years in pursuit of exact replica, modeled-to-the-exact detail SketchUp models. In this presentation he’ll walk through his process for creating highly detailed homes from the foundation up. Across native SketchUp tools, extensions, and tips & tricks developed over years of trial and error, this presentation will explore processes for creating site models, foundations, framing plans, electrical walk-throughs, exterior veneers, interior finishes… basically everything you need to model a project in exact detail (and then generate super accurate takeoffs and estimates).

Monday, June 13th 1:15 pm - 2:45 pm in Sleeping Giant | John Brock


Integrating Structural Engineering with SketchUp

Can SketchUp be used for structural engineering? In this presentation, we’ll see how Nick Sonder and David Zachary (a licensed engineer who uses SketchUp almost exclusively) collaborate throughout projects, and take a closer look at how David has adopted techniques specific to structural engineering to produce highly coordinated, beautiful drawings that complement a complete set of construction documents.

Tuesday, June 14th 3:15 pm - 4:45 pm in Strawberry Park | Nick Sonder, David Zachary


Spreading SketchUp Through an Organization

Mike Kanoza leveraged SketchUp throughout the confines of the largest office furniture manufacturer in the world (Steelcase). Legitimizing 3D drawing and its potential has been a challenge and passion of Mike’s since SketchUp 6. In this presentation, he will take you on SketchUp’s journey at Steelcase, showcasing the results and the 'aha’s' along the way that have culminated in over 500 active, licensed SketchUp users within the Steelcase global enterprise.

Tuesday, June 14th 9:15 am - 10:30 am in Strawberry Park | Mike Kanoza


Live Design with SketchUp

We all know it’s a great 3D modeling tool, but have you ever considered skipping the 2D exports and presenting your work straight outta SketchUp? Live design sessions are a powerful way to facilitate collaboration, test ideas, earn buy-in, and generate excitement. Joshua Cohen of Fat Pencil Studio will demonstrate how he uses SketchUp for real-time 3D modeling "performances" in client and stakeholder meetings, and discuss five critical skills needed to feel confident modeling in front of an audience.

Tuesday, June 14th 3:30 pm - 4:45 pm in Mt. Werner | Joshua Cohen


SketchUp for CNC

SketchUp is a fantastic design tool (we all know that!) but did you know that it's an essential tool for digital fabrication? In this session you will learn the skills necessary to make just about anything on a CNC machine. From a small circuit board to a house (yes, an actual house). Eric Schimelpfenig will show you how to take CNC requirements into consideration during design, organize components properly, and prepare toolpaths for CNC milling.

Monday, June 13th 4:30 pm - 5:45 pm in Strawberry Park | Eric Schimelpfenig


Paved with Good Intentions: When good models go bad

It seemed like a good idea when you bid the project, but now you're halfway through building out a large scale site model and it's not going well. The deadline is looming, your SketchUp file is approaching 100MB and crashes are becoming more frequent. Now what ?!?! Accurate terrain, roads, vehicles and trees can bog down a model quickly, but they don't have to. Joshua Cohen of Fat Pencil Studio will share examples of some truly gigantic site models and suggest tools and tips you need to be successful in your next large site modeling effort.

Monday, June 13th 4:30 pm - 5:45 pm in Rabbit Ears | Joshua Cohen


Information Modeling in SketchUp: An Overview

Counter to popular belief, SketchUp can do much more than just “sketching”. This session dives deeper into the software, exploring techniques for creating parametric, data-loaded Dynamic Components, deploying the new  IFC (Industry Foundation Classes) functionality for BIM projects, and using scripting to bend the software to your will. With these information modeling tools, you can set up an efficient workflow for planning, estimating, and exchanging projects with software such as Revit, and more.

Monday, June 13th 4:30 pm - 5:45 pm in Sleeping Giant | Alex Schreyer


Scripting 101: Learn to Code with SketchUp

Get your hour of code right here, right inside SketchUp! Learn the basics of coding with SketchUp’s Ruby language during this talk with just a few, easy-to-follow exercises. Coding is a rewarding skill that lets you precisely control the computer to create anything from simple lines to parametric geometry. Best of all: If you code with SketchUp, then you can even 3D print the results. If you are an educator: With the approach shown here, you can teach your students not only modeling or 3D printing with SketchUp, but also coding. Stay with one software rather than having to teach with several different ones!

Wednesday, June 15th 10:30 am - 12:00 pm in Sleeping Giant | Alex Schreyer (Hands-on Workshop)


SketchUp in the K-12 Classroom

Join the winners of the EDU Ascent Competition for a survey of 3D-powered K-12 lesson plans. In this session, we’ll look at five approaches to using SketchUp in the classroom to engage young minds and bring subject matter to life. This session will be a great opportunity to meet other K-12 educators at 3D Basecamp and to ask questions about different approaches to teaching and curriculum development with emerging technologies.

Tuesday, June 14th 1:15 pm - 2:45 pm in Strawberry Park | Mike Hathorn


Virtual Design & Construction (VDC) at JE Dunn

In this presentation, Matthew Hoff, VDC Manager, will overview the various & creative ways JE Dunn uses SketchUp Pro to convey information to project teams in the field. The presentation would explore virtual mockups and 3D PDF’s, Lumion visualizations, site logistics, and scheduling with Synchro.

Monday, June 13th 3:00 pm - 4:15 pm in Rabbit Ears | Matthew Hoff


Making Optimal 3D Warehouse Models

High quality content (e.g. components and materials) is the foundation of how models operate and how well projects go. Quality content can improve modeling efficiency and imbue models with intelligence that can be used for analysis and estimation. In this workshop, you’ll learn about the upcoming Content Developer Resource Center and Certification program, which aim to support the creation of great SketchUp content. We’ll also look at examples of high quality content and discuss the emerging business opportunity to create content for manufacturers who want to bring their products to 3D Warehouse.

Wednesday, June 15th 9:00 am - 10:30 am in Howelsen Hill | Sarah Pirilä


Building Beautiful Drawings: The SketchUp Arch-Viz Platform

There are many roads that lead from SketchUp to beautiful architectural visualizations. In this workshop, Jeremy and Patrick from StudioJDK will walk through their process crafting stunning compositions, covering layer management and exporting for Photoshop, developing compositions using only Photoshop digital painting techniques, deploying Vray base renders to add photo-realism, and using Lumion with SketchUp.

Tuesday, June 14th 1:15 pm - 4:15 pm in Sleeping Giant | Jeremy Kay and Patrick Westfeldt (Hands-on Workshop)


Empirical Sketching for As-Built Modeling

Model it right; build it right. Whether you’re designing for custom casework, CNC projects, construction assemblies, or set designs, modeling something the way it will be built helps you better understand design problems and set yourself up for success in documentation and fabrication. In this presentation, Dave Richards will examine modeling processes that ensure accuracy while you’re drawing on the fly, great model organization (for managing future changes), and accurate documentation and take-offs.

Tuesday, June 14th 10:45 am - 12:00 pm in Strawberry Park | Dave Richards


Cities and SketchUp: Planning for the Future in 3D

Cities evolve over time; so should our planning tools. This session will demonstrate how 3D modeling acts as a Swiss Army Knife for urban planning. Modeling can greatly enhance the creation of long-range plans, crafting new development standards, and strengthening the development review process. Focused on multiple case studies, we will examine the process, resources and techniques to excel at 3D urban planning.

Monday, June 13th 3:00 pm - 4:15 pm in Strawberry Park | Spencer Branson

Tuesday, June 14th 3:15 pm - 4:45 pm in Howelsen Hill | Spencer Branson


A Complete Residential Project in SketchUp

SketchUp can be leveraged during every phase of the architectural design process; site analysis, schematic design, design development, and construction documents. In this session, Mike Brightman will walk you through a real renovation project from beginning to end. The process starts with using Geo-location and Match Photo features to expedite the existing conditions model and drawings. Concept iterations are sketched by hand over existing conditions drawings, then modeled and refined in SketchUp. The final SketchUp model adheres to a system of SketchUp standards, making it ideal for both documentation in LayOut and rendering in photoreal visualization programs.

Monday, June 13th 3:00 pm - 4:15 pm in Sleeping Giant | Mike Brightman


Rendering with Podium

This presentation will showcase the best of SU Podium a Plugin for SketchUp, an easy way to turn your SketchUp Models into beautiful photorealistic still images and 360-degree spherical panoramas. Nat Ellis has over five years of experience working in Podium and will share his top tips for producing photorealistic images from SketchUp models. Nat will also explore Podium’s exciting capabilities for creating 360 panoramas that can be viewed with a Google Cardboard VR Headset. A general Q&A will address your questions about rendering in SketchUp.


Wednesday, June 15th 10:45 am - 12:00 pm in The Yampa | Nat Ellis


Magical Modeling: Creating and Managing Site Models for Big Projects

In this session, Neal Emery of Walt Disney Imagineering will provide an in-depth view on how to create site design models in SketchUp to visualize, document and coordinate extremely complex and ambitious projects.  Neal will explore his SketchUp workflow and show how he coordinates with other disciplines at WDI.

Wednesday, June 15th 10:45 am - 12:00 pm in Howelsen Hill | Neal Emery

Extension Open House


Ever wonder if there was an extension that did X in SketchUp? Well, there probably is. In this session, you’ll have a chance to see many of the phenomenal extensions from the SketchUp community in action. And if you’re an extension developer, here’s a great opportunity to share and demo your work on the last morning of 3D Basecamp.


Wednesday, June 15th 9:00 am - 12:00 pm in Mt. Werner | SketchUp Developer Community (Un-conference)


How do I [...] in SketchUp


Have you figured out a clever way to do XYZ in SketchUp? Maybe you just have a terrific project you’d like to share with your peers? Or maybe you’re looking for help to develop a really cool extension? Join this open house un-conference session and you’ll have the opportunity to address attendees with a short, ad-hoc 10-minute presentation.

Wednesday, June 15th 9:00 am - 12:00 pm in Strawberry Park | The SketchUp Community (Un-conference)


SketchUp: A 2-mile High View

Join leaders from the SketchUp product development team for a conversation around the SketchUp platform in 2016 and beyond. Our team is always eager for SketchUp users to learn about our development philosophy and also to understand how our tools can help you kick butt (or just get out of your way!). This session will be a series of informal presentations from product and engineering managers and primarily an extended audience Q&A.

Monday, June 13th 4:30 pm - 5:45 pm in Howelsen Hill | The SketchUp Team


The LayOut DOM: Teach your app to speak LayOut (Part 1)

With the introduction of a LayOut C API for SketchUp 2016, developers can now leverage the power of LayOut in their SketchUp extensions and external applications. This presentation will prepare developers to hit the ground running with the LayOut C API by providing a conceptual overview of LayOut's Document Object Model (DOM). Attendees will learn about the structure of a LayOut document and the different types of entities that are supported. The relationship between pages, layers, entities, and groups will be covered in detail, along with the rules that apply to both the LayOut C API and the LayOut application itself.


Tuesday, June 14th 9:30 am - 10:30 am in Howelsen Hill | Jeremy Walker



Introduction to the LayOut C API: Teach your app to speak LayOut (Part 2)


Get a full demonstration on using the new LayOut C API from Adam Karkkainen, one of the engineers who developed the Lay Out C API. The LayOut C API is used to read and write .layout files, thereby making it possible to make your own .layout file importers or exporters. Adam will present how to interface with the API by showing an example of how he created a Ruby C Extension that uses some of the features of the LayOut API, making it possible to export .layout files via your own Ruby Extension inside of SketchUp.


Tuesday, June 14th 10:30 am - 11:30 am in Howelsen Hill | Adam Karkkainen



A Conversation with the SketchUp Extensibility Team

This is an open forum discussion about everything SketchUp's Extensibility team is working on. We will plan a couple of demos that will last 15 minutes. Then we’ll open the room up to questions and discussion with the audience.


Tuesday, June 14th 1:15 pm - 2:30 pm in Howelsen Hill | The SketchUp Extensibility Team