Ray Tracing Technology


Introduced by Turner Whitted in 1979, ray tracing is a computer graphics technique which creates images by shooting and tracing rays. Ray tracing allows accurate rendering of an object by articulating the natural lighting effects such as reflections, refractions, transmissions, shadows and global lighting. 

This cutting-edge technique is especially powerful when rendering complex optical phenomenon such as reflected objects on a car window. Because the introduction of ever more cinema-quality 3D images is a mainstream trend of long standing 3D computer graphics, the introduction of ray tracing hardwired GPU is considered an innovative evolution which will aggrandize the visual computing world to the next level. Read More

         

Demoroom


Here are the demos which provide indisputable benefits of ray tracing GPU technology. Ray tracing GPU demos run along with relative rasterization GPU demos in order to perform apple-to-apple technology comparison. 
See Demo